IEnumerator Start() { camTex = new WebCamTexture(WebCamTexture.devices[0].name, 9999, 9999); cam.texture = camTex; camTex.Play(); while (camTex.width <= 0) { yield return(null); } // var ar = cam.gameObject.AddComponent<AspectRatioFitter>(); // ar.aspectRatio = camTex.width/(float)camTex.height; // ar.aspectMode = AspectRatioFitter.AspectMode.FitInParent; // cam.transform.rotation = Quaternion.Euler(0,0, -camTex.videoRotationAngle); if (camTex.videoRotationAngle != 0) { cam.material.EnableKeyword("ROTATE"); } else { cam.material.DisableKeyword("ROTATE"); } extractor = new ExtraerHoja(config); }