public static bool DrawInspectorGUI(Behavior behavior, SerializedObject serializedObject, bool fromInspector, ref bool externalModification, ref bool showOptions, ref bool showVariables) { EditorGUI.BeginChangeCheck(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); EditorGUILayout.LabelField("Behavior Name", new GUILayoutOption[] { GUILayout.Width(120f) }); behavior.GetBehaviorSource().behaviorName = EditorGUILayout.TextField(behavior.GetBehaviorSource().behaviorName, new GUILayoutOption[0]); if (fromInspector && GUILayout.Button("Open", new GUILayoutOption[0])) { BehaviorDesignerWindow.ShowWindow(); BehaviorDesignerWindow.instance.LoadBehavior(behavior.GetBehaviorSource(), false, true); } GUILayout.EndHorizontal(); EditorGUILayout.LabelField("Behavior Description", new GUILayoutOption[0]); behavior.GetBehaviorSource().behaviorDescription = EditorGUILayout.TextArea(behavior.GetBehaviorSource().behaviorDescription, BehaviorDesignerUtility.TaskInspectorCommentGUIStyle, new GUILayoutOption[] { GUILayout.Height(48f) }); serializedObject.Update(); GUI.enabled = PrefabUtility.GetPrefabInstanceStatus(behavior) != PrefabInstanceStatus.MissingAsset || BehaviorDesignerPreferences.GetBool(BDPreferences.EditablePrefabInstances); SerializedProperty serializedProperty = serializedObject.FindProperty("externalBehavior"); ExternalBehavior externalBehavior = serializedProperty.objectReferenceValue as ExternalBehavior; EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]); serializedObject.ApplyModifiedProperties(); if ((!(behavior.ExternalBehavior is null) && !behavior.ExternalBehavior.Equals(externalBehavior)) || (!ReferenceEquals(externalBehavior, null) && !externalBehavior.Equals(behavior.ExternalBehavior))) { if (!(behavior.ExternalBehavior is null)) { behavior.ExternalBehavior.BehaviorSource.Owner = behavior.ExternalBehavior; behavior.ExternalBehavior.BehaviorSource.CheckForSerialization(true, behavior.GetBehaviorSource()); }
public static bool LeftMouseDown(IVariableSource variableSource, BehaviorSource behaviorSource, Vector2 mousePosition, List <float> variablePosition, float variableStartPosition, Vector2 scrollPosition, ref int selectedVariableIndex, ref string selectedVariableName, ref int selectedVariableTypeIndex) { if (variablePosition != null && mousePosition.y > variableStartPosition && variableSource != null) { List <SharedVariable> allVariables; if (!Application.isPlaying && behaviorSource != null && behaviorSource.Owner is Behavior) { Behavior behavior = behaviorSource.Owner as Behavior; if (behavior.ExternalBehavior != null) { BehaviorSource behaviorSource2 = behavior.GetBehaviorSource(); behaviorSource2.CheckForSerialization(true, null); allVariables = behaviorSource2.GetAllVariables(); ExternalBehavior externalBehavior = behavior.ExternalBehavior; externalBehavior.BehaviorSource.Owner = externalBehavior; externalBehavior.BehaviorSource.CheckForSerialization(true, behaviorSource); } else { allVariables = variableSource.GetAllVariables(); } } else { allVariables = variableSource.GetAllVariables(); } if (allVariables == null || allVariables.Count != variablePosition.Count) { return(false); } int i = 0; while (i < variablePosition.Count) { if (mousePosition.y < variablePosition[i] - scrollPosition.y) { if (i == selectedVariableIndex) { return(false); } selectedVariableIndex = i; selectedVariableName = allVariables[i].Name; selectedVariableTypeIndex = VariableInspector.sharedVariableTypesDict[allVariables[i].GetType().Name]; return(true); } else { i++; } } } if (selectedVariableIndex != -1) { selectedVariableIndex = -1; return(true); } return(false); }
public void Reset() { ExternalBehavior externalBehavior = this.target as ExternalBehavior; if (externalBehavior == null) { return; } if (externalBehavior.BehaviorSource.Owner == null) { externalBehavior.BehaviorSource.Owner = externalBehavior; } }
public override void OnInspectorGUI() { ExternalBehavior externalBehavior = this.target as ExternalBehavior; if (externalBehavior == null) { return; } if (ExternalBehaviorInspector.DrawInspectorGUI(externalBehavior.BehaviorSource, true, ref this.mShowVariables)) { EditorUtility.SetDirty(externalBehavior); } }
private static void PropertySelected(object selected) { bool flag = false; if (!Application.isPlaying && VariableInspector.mPropertyMappingBehaviorSource.Owner.GetObject() is Behavior && (VariableInspector.mPropertyMappingBehaviorSource.Owner.GetObject() as Behavior).ExternalBehavior != null) { VariableInspector.mPropertyMappingBehaviorSource.CheckForSerialization(true, null); VariableInspector.mPropertyMappingVariable = VariableInspector.mPropertyMappingBehaviorSource.GetVariable(VariableInspector.mPropertyMappingVariable.Name); flag = true; } VariableInspector.SelectedPropertyMapping selectedPropertyMapping = selected as VariableInspector.SelectedPropertyMapping; if (selectedPropertyMapping.Property.Equals("None")) { VariableInspector.mPropertyMappingVariable.PropertyMapping = string.Empty; VariableInspector.mPropertyMappingVariable.PropertyMappingOwner = null; } else { VariableInspector.mPropertyMappingVariable.PropertyMapping = selectedPropertyMapping.Property; VariableInspector.mPropertyMappingVariable.PropertyMappingOwner = selectedPropertyMapping.GameObject; } if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization)) { BinarySerialization.Save(VariableInspector.mPropertyMappingBehaviorSource); } else { SerializeJSON.Save(VariableInspector.mPropertyMappingBehaviorSource); } if (flag) { ExternalBehavior externalBehavior = (VariableInspector.mPropertyMappingBehaviorSource.Owner as Behavior).ExternalBehavior; externalBehavior.BehaviorSource.Owner = externalBehavior; externalBehavior.BehaviorSource.CheckForSerialization(true, VariableInspector.mPropertyMappingBehaviorSource); } }
public static bool DrawVariables(IVariableSource variableSource, bool enabled, BehaviorSource behaviorSource, ref string variableName, ref bool focusNameField, ref int variableTypeIndex, ref Vector2 scrollPosition, ref List <float> variablePosition, ref float variableStartPosition, ref int selectedVariableIndex, ref string selectedVariableName, ref int selectedVariableTypeIndex) { scrollPosition = GUILayout.BeginScrollView(scrollPosition, new GUILayoutOption[0]); GUI.enabled = enabled; bool flag = false; bool flag2 = false; List <SharedVariable> list = (variableSource == null) ? null : variableSource.GetAllVariables(); if (!Application.isPlaying && behaviorSource != null && behaviorSource.Owner is Behavior) { Behavior behavior = behaviorSource.Owner as Behavior; if (behavior.ExternalBehavior != null) { flag2 = true; GUI.enabled = false; BehaviorSource behaviorSource2 = behavior.GetBehaviorSource(); behaviorSource2.CheckForSerialization(true, null); if (VariableInspector.DrawHeader(behaviorSource2, false, ref variableStartPosition, ref variableName, ref focusNameField, ref variableTypeIndex, ref selectedVariableIndex, ref selectedVariableName, ref selectedVariableTypeIndex)) { flag = true; } GUI.enabled = enabled; if (VariableInspector.SyncVariables(behaviorSource2, list)) { flag = true; } List <SharedVariable> allVariables = behaviorSource2.GetAllVariables(); if (VariableInspector.DrawAllVariables(true, behaviorSource, ref allVariables, false, ref variablePosition, ref selectedVariableIndex, ref selectedVariableName, ref selectedVariableTypeIndex, false, true)) { flag = true; } if (flag) { if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization)) { BinarySerialization.Save(behaviorSource2); } else { SerializeJSON.Save(behaviorSource2); } } ExternalBehavior externalBehavior = (behaviorSource.Owner as Behavior).ExternalBehavior; externalBehavior.BehaviorSource.Owner = externalBehavior; externalBehavior.BehaviorSource.CheckForSerialization(true, behaviorSource); } } if (!flag2) { if (VariableInspector.DrawHeader(variableSource, behaviorSource == null, ref variableStartPosition, ref variableName, ref focusNameField, ref variableTypeIndex, ref selectedVariableIndex, ref selectedVariableName, ref selectedVariableTypeIndex)) { flag = true; } list = ((variableSource == null) ? null : variableSource.GetAllVariables()); if (list != null && list.Count > 0) { GUI.enabled = (enabled && !flag2); if (VariableInspector.DrawAllVariables(true, variableSource, ref list, true, ref variablePosition, ref selectedVariableIndex, ref selectedVariableName, ref selectedVariableTypeIndex, true, true)) { flag = true; } } if (flag && variableSource != null) { variableSource.SetAllVariables(list); } } GUI.enabled = true; GUILayout.EndScrollView(); return(flag); }
public static bool DrawInspectorGUI(Behavior behavior, SerializedObject serializedObject, bool fromInspector, ref bool externalModification, ref bool showOptions, ref bool showVariables) { EditorGUI.BeginChangeCheck(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); EditorGUILayout.LabelField("Behavior Name", new GUILayoutOption[] { GUILayout.Width(120f) }); behavior.GetBehaviorSource().behaviorName = EditorGUILayout.TextField(behavior.GetBehaviorSource().behaviorName, new GUILayoutOption[0]); if (fromInspector && GUILayout.Button("Open", new GUILayoutOption[0])) { BehaviorDesignerWindow.ShowWindow(); BehaviorDesignerWindow.instance.LoadBehavior(behavior.GetBehaviorSource(), false, true); } GUILayout.EndHorizontal(); EditorGUILayout.LabelField("Behavior Description", new GUILayoutOption[0]); behavior.GetBehaviorSource().behaviorDescription = EditorGUILayout.TextArea(behavior.GetBehaviorSource().behaviorDescription, BehaviorDesignerUtility.TaskInspectorCommentGUIStyle, new GUILayoutOption[] { GUILayout.Height(48f) }); serializedObject.Update(); GUI.enabled = (PrefabUtility.GetPrefabType(behavior) != PrefabType.PrefabInstance || BehaviorDesignerPreferences.GetBool(BDPreferences.EditablePrefabInstances)); SerializedProperty serializedProperty = serializedObject.FindProperty("externalBehavior"); ExternalBehavior externalBehavior = serializedProperty.objectReferenceValue as ExternalBehavior; EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]); serializedObject.ApplyModifiedProperties(); if ((!object.ReferenceEquals(behavior.ExternalBehavior, null) && !behavior.ExternalBehavior.Equals(externalBehavior)) || (!object.ReferenceEquals(externalBehavior, null) && !externalBehavior.Equals(behavior.ExternalBehavior))) { if (!object.ReferenceEquals(behavior.ExternalBehavior, null)) { behavior.ExternalBehavior.BehaviorSource.Owner = behavior.ExternalBehavior; behavior.ExternalBehavior.BehaviorSource.CheckForSerialization(true, behavior.GetBehaviorSource()); } else { behavior.GetBehaviorSource().EntryTask = null; behavior.GetBehaviorSource().RootTask = null; behavior.GetBehaviorSource().DetachedTasks = null; behavior.GetBehaviorSource().Variables = null; behavior.GetBehaviorSource().CheckForSerialization(true, null); behavior.GetBehaviorSource().Variables = null; if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization)) { BinarySerialization.Save(behavior.GetBehaviorSource()); } else { SerializeJSON.Save(behavior.GetBehaviorSource()); } } externalModification = true; } GUI.enabled = true; serializedProperty = serializedObject.FindProperty("group"); EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]); if (fromInspector && (showVariables = EditorGUILayout.Foldout(showVariables, "Variables"))) { EditorGUI.indentLevel++; List <SharedVariable> allVariables = behavior.GetAllVariables(); BehaviorSource behaviorSource = behavior.GetBehaviorSource(); bool flag = false; if (!Application.isPlaying && behavior.ExternalBehavior != null) { behaviorSource.CheckForSerialization(true, null); flag = true; } bool flag2 = false; if (VariableInspector.SyncVariables(behaviorSource, allVariables)) { flag2 = true; } if (allVariables != null && allVariables.Count > 0) { List <SharedVariable> allVariables2 = behaviorSource.GetAllVariables(); if (VariableInspector.DrawAllVariables(false, behaviorSource, ref allVariables2, false, ref BehaviorInspector.variablePosition, ref BehaviorInspector.selectedVariableIndex, ref BehaviorInspector.selectedVariableName, ref BehaviorInspector.selectedVariableTypeIndex, false, true)) { flag2 = true; } } else { EditorGUILayout.LabelField("There are no variables to display", new GUILayoutOption[0]); } if (flag) { ExternalBehavior externalBehavior2 = (behaviorSource.Owner as Behavior).ExternalBehavior; externalBehavior2.BehaviorSource.Owner = externalBehavior2; externalBehavior2.BehaviorSource.CheckForSerialization(true, behaviorSource); } if (flag2) { if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization)) { BinarySerialization.Save(behaviorSource); } else { SerializeJSON.Save(behaviorSource); } } EditorGUI.indentLevel--; } if (!fromInspector || (showOptions = EditorGUILayout.Foldout(showOptions, "Options"))) { if (fromInspector) { EditorGUI.indentLevel++; } serializedProperty = serializedObject.FindProperty("startWhenEnabled"); EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]); serializedProperty = serializedObject.FindProperty("pauseWhenDisabled"); EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]); serializedProperty = serializedObject.FindProperty("restartWhenComplete"); EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]); serializedProperty = serializedObject.FindProperty("resetValuesOnRestart"); EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]); serializedProperty = serializedObject.FindProperty("logTaskChanges"); EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]); if (fromInspector) { EditorGUI.indentLevel--; } } if (EditorGUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); return(true); } return(false); }