public void RegisterCallback <T>(ExtendedSessionManager.MessageType serializerType, Action <T, ExtendedPlayer> callback, Func <T> constructor) where T : INetSerializable { Action <T, IConnectedPlayer> extendedCallback = delegate(T packet, IConnectedPlayer player) { ExtendedPlayer extendedPlayer = GetExtendedPlayer(player); callback(packet, extendedPlayer); }; _packetSerializer.RegisterCallback(serializerType, extendedCallback, constructor); }
public void UnregisterCallback <T>(ExtendedSessionManager.MessageType serializerType) where T : INetSerializable { _packetSerializer.UnregisterCallback <T>(serializerType); }
public void RegisterSerializer(ExtendedSessionManager.MessageType serializerType, INetworkPacketSubSerializer <IConnectedPlayer> subSerializer) { _packetSerializer.RegisterSubSerializer(serializerType, subSerializer); }