示例#1
0
            public static void Export(string dirPath, xxParser xxParser, xxFrame meshFrame, xaParser xaParser, xaMorphClip clip)
            {
                DirectoryInfo dir      = new DirectoryInfo(dirPath);
                ExporterMorph exporter = new ExporterMorph(dir, xxParser, xaParser, clip);

                exporter.Export(dir, meshFrame);
            }
示例#2
0
            public static void Export(string dirPath, Animator parser, SkinnedMeshRenderer morphObj, List <int[]> morphList)
            {
                DirectoryInfo dir      = new DirectoryInfo(dirPath);
                ExporterMorph exporter = new ExporterMorph(dir, parser, morphObj, morphList);

                exporter.Export(dir);
            }
示例#3
0
文件: Mqo.cs 项目: kkdevs/sb3u
            public static void Export(string dirPath, odfParser parser, odfMorphObject morphObj, bool skipUnusedProfiles)
            {
                DirectoryInfo dir      = new DirectoryInfo(dirPath);
                ExporterMorph exporter = new ExporterMorph(dir, parser, morphObj, skipUnusedProfiles);

                exporter.Export(dir);
            }
示例#4
0
文件: Mqo.cs 项目: hejob/SB3Utility
 public static void Export(string dirPath, odfParser parser, odfMorphObject morphObj, bool skipUnusedProfiles)
 {
     DirectoryInfo dir = new DirectoryInfo(dirPath);
     ExporterMorph exporter = new ExporterMorph(dir, parser, morphObj, skipUnusedProfiles);
     exporter.Export(dir);
 }
示例#5
0
文件: Mqo.cs 项目: hejob/SB3Utility
 public static void Export(string dirPath, Animator parser, SkinnedMeshRenderer morphObj)
 {
     DirectoryInfo dir = new DirectoryInfo(dirPath);
     ExporterMorph exporter = new ExporterMorph(dir, parser, morphObj);
     exporter.Export(dir);
 }