private static void ExportAllChild() { bool sucess = Export(() => { int index = 0; Transform[] selectedTrans = Selection.GetTransforms(SelectionMode.Editable | SelectionMode.ExcludePrefab); foreach (Transform selectedTran in selectedTrans) { MeshFilter[] filters = selectedTran.GetComponentsInChildren <MeshFilter>(); foreach (MeshFilter filter in filters) { string name = string.Format("{0}_{1}_{2}", selectedTran.name, filter.name, index); ExportUtil.ExportObjToOne(filter, ExportUtil.Table.ExportPath, name); index++; } } return(index); }); if (!sucess) { return; } }