示例#1
0
 private void AddExplosion(ExplosionVars explosionVars, Vector3 position)
 {
     _explosionManager.AddExplosion(
         OwnerTag,
         position,
         explosionVars.duration,
         explosionVars.scale
         );
 }
示例#2
0
 private void AddExplosion(ExplosionVars explosionVars)
 {
     AddExplosion(explosionVars, _projectileObject.transform.position);
 }
示例#3
0
 private void AddExplosion(ExplosionVars explosionVars, Vector3 position)
 {
     _explosionManager.AddExplosion(
         OwnerTag,
         position,
         explosionVars.duration,
         explosionVars.scale
     );
 }
示例#4
0
 private void AddExplosion(ExplosionVars explosionVars)
 {
     AddExplosion (explosionVars, _projectileObject.transform.position);
 }