示例#1
0
 public override void OnSubmit()
 {
     if (false)  //TODO m_Owner.m_Mover.isPlayerSelected) {
     {
         m_Owner.ChangeState(new SelectState(m_Owner));
     }
     else
     {
         m_Owner.m_Info.Show();
     }
 }
示例#2
0
 public override void OnCancle()
 {
     m_Owner.ChangeState(new ExploreState(m_Owner));
 }