public static void Run(string batchFilename) { if (batchFilename == null) { Console.WriteLine("Error. Missing argument: -batch"); return; } if (!File.Exists(batchFilename)) { Console.WriteLine("Error. File doesn't exist: " + batchFilename); return; } Console.WriteLine("Cleaning batch file: " + batchFilename); int numDeleted = ExperimentBatch.DeleteLogFiles(batchFilename); Console.WriteLine("{0} files deleted", numDeleted); }
public static void Run(string batchFilename, bool onlyUnfinished) { if (batchFilename == null) { Console.WriteLine("Error. Missing argument: -batch"); return; } if (!File.Exists(batchFilename)) { Console.WriteLine("Error. File doesn't exist: " + batchFilename); return; } //All the experimental units or only unfinished??? LoadOptions loadOptions = new LoadOptions(); if (onlyUnfinished) { loadOptions.Selection = LoadOptions.ExpUnitSelection.OnlyUnfinished; } else { loadOptions.Selection = LoadOptions.ExpUnitSelection.All; } Console.WriteLine("Running batch file: " + batchFilename); g_writer = System.IO.File.CreateText("log.txt"); ExperimentBatch batch = new ExperimentBatch(); batch.Load(batchFilename, loadOptions); NumUnfinishedExpUnits = batch.CountExperimentalUnits(); NumTotalExpUnits = NumUnfinishedExpUnits; if (NumUnfinishedExpUnits == 0) { Console.WriteLine("Finished: No experimental unit to be run"); return; } else { Console.SetCursorPosition(0, experimentStatsLine); Console.WriteLine("Experimental units:"); UpdateExperimentStats(); } Console.SetCursorPosition(0, herdAgentsLine); Console.Write("Herd agents:"); Shepherd shepherd = new Shepherd(); shepherd.CallHerd(); Thread.Sleep(2000); List <HerdAgentInfo> herdAgents = new List <HerdAgentInfo>(); shepherd.GetHerdAgentList(ref herdAgents); Console.SetCursorPosition(herdAgentsRow, herdAgentsLine); Console.WriteLine("{0} available", herdAgents.Count); if (herdAgents.Count == 0) { Console.WriteLine("Error: no herd agents found to run the experiment batch"); } Console.Write("Total progress: "); List <ExperimentalUnit> experiments = new List <ExperimentalUnit>(); foreach (Experiment exp in batch.Experiments) { experiments.AddRange(exp.ExperimentalUnits); } CancellationTokenSource cancelSource = new CancellationTokenSource(); Monitoring.MsgDispatcher dispatcher = new Monitoring.MsgDispatcher(OnJobAssigned, OnJobFinished , DispatchOnAllStatesChanged, DispatchOnStateChanged , DispatchOnMessageReceived, DispatchOnExperimentalUnitLaunched , Log, cancelSource.Token); int numExecutedExperimentalUnits = JobDispatcher.RunExperimentsAsync(experiments, herdAgents, dispatcher, cancelSource).Result; Console.SetCursorPosition(0, resultLine); Console.WriteLine("Badger finished: " + numExecutedExperimentalUnits + " experimental units were succesfully run"); g_writer.Close(); }