private void OnDisable() { OnExperienceIncreaseOverTime -= AddExperienceOverTime; OnExperienceIncreaseInstant -= AddExperienceInstant; OnLevelUp -= LevelUp; }
private void Awake() { OnExperienceIncreaseOverTime += AddExperienceOverTime; OnExperienceIncreaseInstant += AddExperienceInstant; OnLevelUp += LevelUp; }