private void Cleared(bool fullClear) { ProductionNodes.Clear(); WantedResults.Clear(); //_satisfierNodes.Clear(); _selectedRecipies.Clear(); if (fullClear) { ExistingSources.Clear(); } }
private void AddedToFactory(BaseFlowNode e) { ProductionNodes.Remove(e); foreach (var r in e.Results) { //_satisfierNodes.Remove(r.RealItem); ExistingSources.Add(new ProducibleItemWithAmount(r.RealItem)); } FixProductionFlow(); }