/// <summary> /// Draw when we have lower LP, or destroy it. Can be overrided. /// </summary> protected bool DefaultChickenGame() { if (Executors.Count(exec => exec.Type == Type && exec.CardId == Card.Id) > 1) { return(false); } if (Bot.LifePoints <= 1000) { return(false); } if (Bot.LifePoints <= Enemy.LifePoints && ActivateDescription == Util.GetStringId(_CardId.ChickenGame, 0)) { return(true); } if (Bot.LifePoints > Enemy.LifePoints && ActivateDescription == Util.GetStringId(_CardId.ChickenGame, 1)) { return(true); } return(false); }