static void RunGame() { using (Tutorial.T03_Immediate_Mode_Cube game = new Examples.Tutorial.T03_Immediate_Mode_Cube()) { Utilities.SetWindowTitle(game); game.Keyboard.KeyUp += delegate(object sender, OpenTK.Input.KeyboardKeyEventArgs e) { if (e.Key == OpenTK.Input.Key.F11) { if (game.WindowState == OpenTK.WindowState.Fullscreen) game.WindowState = OpenTK.WindowState.Normal; else game.WindowState = OpenTK.WindowState.Fullscreen; } }; game.Run(30.0); } }
static void RunGame() { using (Tutorial.T03_Immediate_Mode_Cube game = new Examples.Tutorial.T03_Immediate_Mode_Cube()) { Utilities.SetWindowTitle(game); game.Keyboard.KeyUp += delegate(object sender, OpenTK.Input.KeyboardKeyEventArgs e) { if (e.Key == OpenTK.Input.Key.F11) { if (game.WindowState == OpenTK.WindowState.Fullscreen) { game.WindowState = OpenTK.WindowState.Normal; } else { game.WindowState = OpenTK.WindowState.Fullscreen; } } }; game.Run(30.0); } }