private void BuildGrid() { var pointList = PoissonDisk.GeneratePoisson(ExampleUtils.ScreenRect, cellDimensions.magnitude, 10); grid = LineGrid <SpriteCell> .BeginShape().Segment(pointList.Count).EndShape(); var map2D = VoronoiMap <LinePoint> .MakeMap(pointList); voronoiMap = map2D.To3DXY(); foreach (var point in grid) { var cell = Instantiate(cellPrefab); Vector3 worldPoint = voronoiMap[point]; cell.transform.parent = root.transform; cell.transform.localScale = Vector3.one; cell.transform.localPosition = worldPoint; cell.Color = ExampleUtils.Colors[ColorFunction(point)] + Color.white * 0.1f; cell.name = point.ToString(); grid[point] = cell; } ExampleUtils.PaintScreenTexture(plane, voronoiMap.To2D(), ColorFunction); }
override public void InitGrid() { var imageRect = new Rect(0, 0, heightMap.width, heightMap.height); var map = new RectMap(new Vector2(40, 40)); var map2D = new ImageMap <RectPoint>(imageRect, Grid, map); foreach (var point in Grid) { int x = Mathf.FloorToInt(map2D[point].x); int y = Mathf.FloorToInt(map2D[point].y); float height = heightMap.GetPixel(x, y).r * 4; if (height <= 0) { height = 0.01f; } var block = Grid[point]; if (block == null) { Debug.LogWarning("block is null " + point); } else { block.Color = ExampleUtils.Blend(height, ExampleUtils.Colors[0], ExampleUtils.Colors[1]); block.transform.localScale = new Vector3(1, height, 1); } } }
static void Main(string[] args) { var apiKey = ExampleUtils.GetApiKey(args); var client = new Client(apiKey); var query = new PhoneQuery(PhoneNumber); Response <IPhone> response; try { response = client.FindPhones(query); } catch (FindException) { System.Console.Out.WriteLine("ReversePhone lookup for {0} failed!", PhoneNumber); throw; } if ((response != null) && (response.IsSuccess)) { var results = response.Results; System.Console.Out.WriteLine("ReversePhone lookup for {0} was successful, returning {1} root phone objects.{2}{2}", PhoneNumber, results.Count, System.Environment.NewLine); foreach (var phone in results) { ExampleUtils.DumpPhone(phone, 2); System.Console.Out.WriteLine(); } } #if DEBUG System.Console.Out.WriteLine("Press the ENTER key to quit..."); System.Console.In.ReadLine(); #endif }
/// <summary> /// 设置调色板的颜色区间 /// </summary> /// <param name="ownerSeries"></param> /// <param name="valueMin"></param> /// <param name="valueMax"></param> /// <returns></returns> private ValueRangePalette CreatePalette(IntensityGridSeries ownerSeries, double valueMin, double valueMax) { ValueRangePalette palette = new ValueRangePalette(ownerSeries); palette.Steps.Clear(); ExampleUtils.DisposeAllAndClear(palette.Steps); double valueStep = (valueMax - valueMin) / 20.0; palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(0, 17, 190), valueMin)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(0, 17, 190), valueMin + valueStep * 2)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(0, 151, 255), valueMin + valueStep * 3)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(0, 221, 151), valueMin + valueStep * 4)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(34, 236, 85), valueMin + valueStep * 5)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(84, 255, 51), valueMin + valueStep * 6)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(135, 255, 17), valueMin + valueStep * 7)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(169, 255, 0), valueMin + valueStep * 8)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(204, 255, 0), valueMin + valueStep * 9)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 255, 0), valueMin + valueStep * 10)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 204, 0), valueMin + valueStep * 11)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 170, 0), valueMin + valueStep * 12)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 136, 0), valueMin + valueStep * 13)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 92, 0), valueMin + valueStep * 14)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 51, 0), valueMin + valueStep * 15)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 36, 0), valueMin + valueStep * 16)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 56, 56), valueMin + valueStep * 17)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 115, 171), valueMin + valueStep * 18)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 170, 238), valueMin + valueStep * 19)); palette.Steps.Add(new PaletteStep(palette, Color.FromArgb(255, 220, 255), valueMin + valueStep * 20)); palette.Type = PaletteType.Gradient; palette.MinValue = valueMin; return(palette); }
static void Main(string[] args) { var apiKey = ExampleUtils.GetApiKey(args); var client = new Client(apiKey); var query = new LocationQuery(StreetLine1, StreetLine2, City, StateCode, PostalCode); Response <ILocation> response; try { response = client.FindLocations(query); } catch (FindException) { System.Console.Out.WriteLine("ReverseAddress lookup for {0}; {1}; {2}; {3}; {4} failed!", StreetLine1, StreetLine2, City, StateCode, PostalCode); throw; } if ((response != null) && (response.IsSuccess)) { var results = response.Results; System.Console.Out.WriteLine("ReverseAddress lookup for {0}; {1}; {2}; {3}; {4} was successful, returning {5} root location objects.{6}{6}", StreetLine1, StreetLine2, City, StateCode, PostalCode, results.Count, System.Environment.NewLine); foreach (var location in results) { ExampleUtils.DumpLocation(location, 2); System.Console.Out.WriteLine(); } } #if DEBUG System.Console.Out.WriteLine("Press the ENTER key to quit..."); System.Console.In.ReadLine(); #endif }
private void BuildGrid() { grid = LineGrid <SpriteCell> .BeginShape() .Segment(300) .EndShape(); map2D = new ArchimedeanSpiralMap(CellDimensions, grid) .AnchorCellMiddleCenter() .WithWindow(ExampleUtils.ScreenRect) .AlignMiddleCenter(grid); map = map2D .To3DXY(); foreach (var point in grid) { var cell = Instantiate(cellPrefab); Vector3 worldPoint = map[point]; cell.transform.parent = root.transform; cell.transform.localScale = Vector3.one; cell.transform.localPosition = worldPoint; cell.Color = ExampleUtils.Colors[ColorFunction(point)] + Color.white * 0.2f; cell.name = point.ToString(); grid[point] = cell; } voronoiMap = new VoronoiMap <LinePoint>(grid, map2D); ExampleUtils.PaintScreenTexture(plane, voronoiMap, ColorFunction); }
public void InitDevice(MyAcquisitionParams acqParams = null) { _acqParams = acqParams; if (acqParams == null) { string[] args = new string[0]; if (!ExampleUtils.GetOptions(args, acqParams)) { Console.WriteLine("\nPress any key to terminate\n"); Console.ReadKey(true); return; } } _loc = new SapLocation(acqParams.ServerName, acqParams.ResourceIndex); if (SapManager.GetResourceCount(acqParams.ServerName, SapManager.ResourceType.AcqDevice) > 0) { _acqDevice = new SapAcqDevice(_loc, acqParams.ConfigFileName); _buffers = new SapBufferWithTrash(2, _acqDevice, SapBuffer.MemoryType.ScatterGather); _transfer = new SapAcqDeviceToBuf(_acqDevice, _buffers); // Create acquisition object if (!_acqDevice.Create()) { Console.WriteLine("Error during SapAcqDevice creation!\n"); DestroysObjects(null, _acqDevice, _buffers, _transfer, _view); return; } } _transfer.Pairs[0].EventType = SapXferPair.XferEventType.EndOfFrame; _transfer.XferNotify += new SapXferNotifyHandler(xfer_XferNotify); _transfer.XferNotifyContext = _buffers; // Create buffer object if (!_buffers.Create()) { Console.WriteLine("Error during SapBuffer creation!\n"); DestroysObjects(null, _acqDevice, _buffers, _transfer, _view); return; } // Create buffer object if (!_transfer.Create()) { Console.WriteLine("Error during SapTransfer creation!\n"); DestroysObjects(null, _acqDevice, _buffers, _transfer, _view); return; } _transfer.Grab(); }
static bool GetOptions(string[] args, MyAcquisitionParams acqParams) { // Check if arguments were passed if (args.Length > 1) { return(ExampleUtils.GetOptionsFromCommandLine(args, acqParams)); } else { return(ExampleUtils.GetOptionsFromQuestions(acqParams)); } }
private SpriteCell MakeCell(RectPoint point) { var cell = Instantiate(cellPrefab); cell.transform.parent = uiRoot.transform; cell.transform.localScale = Vector3.one; cell.transform.localPosition = map[point] + Vector3.forward; cell.Color = ExampleUtils.ColorFromInt(40, 40, 40); cell.HighlightOn = false; cell.name = ""; return(cell); }
public void Start() { var grid = LineGrid <int> .BeginShape() .Segment(10) .EndShape(); var map = new ArchimedeanSpiralMap(CellDimensions, grid); var voronoiMap = new VoronoiMap <LinePoint>(grid, map); ExampleUtils.PaintScreenTexture(plane, voronoiMap, n => Mathi.Mod(n, 12)); }
private void BuildGrid() { //This is the base grid, we will use it to define //the shape of the splice grid. //The contents is not important. var baseGrid = PointyHexGrid <bool> .BeginShape() .Hexagon(3) .EndShape(); //This is the base map, used for the course //mapping var baseMap = new PointyHexMap(cellDimensions) .WithWindow(ExampleUtils.ScreenRect) .AlignMiddleCenter(baseGrid); //Now we make the actual spliced grid. //We feed it the base grid, and the number //of splices we want. grid = new SplicedGrid <SpriteCell, PointyHexPoint>(baseGrid, spliceOffsets.Length); //Now we make a spliced map. This is just a one-way map -- //it only maps grid points to the world (using the base map plus //splice point offsets var splicedMap = new SplicedMap <PointyHexPoint>(baseMap, spliceOffsets); //Finally, we make the above into a two way map. This map uses a Vonoroi diagram //to do the inverse mapping map = new VoronoiMap <SplicedPoint <PointyHexPoint> >(grid, splicedMap).To3DXY(); //Then we instantiate cells as usual, and put them in our grid. foreach (var point in grid) { var cell = Instantiate(cellPrefab); Vector3 worldPoint = map[point]; cell.transform.parent = root.transform; cell.transform.localScale = Vector3.one; cell.transform.localPosition = worldPoint; //slightly lighter than the DefaultColors we will use to paint the background cell.Color = ExampleUtils.Colors[ColorFunction(point)] + Color.white * 0.1f; cell.name = point.ToString(); grid[point] = cell; } // To make it easier to see how points are mapped, we ExampleUtils.PaintScreenTexture(plane, map.To2D(), ColorFunction); }
// Update is called once per frame void Update() { Vector3 worldPosition = ExampleUtils.ScreenToWorld(area.root, Input.mousePosition); worldPosition = new Vector3(worldPosition.x, worldPosition.y, -1); this.transform.position = worldPosition; if (!Input.GetMouseButtonDown(0)) { return; // only destroy if we click } if (!area.grid.Contains(area.map[worldPosition])) { return; } Vector2 min = new Vector2(float.MaxValue, float.MaxValue); Vector2 max = new Vector2(float.MinValue, float.MinValue); foreach (Vector2 point in polygon.points) { min.x = Mathf.Min(min.x, point.x); min.y = Mathf.Min(min.y, point.y); max.x = Mathf.Max(max.x, point.x); max.y = Mathf.Max(max.y, point.y); } for (float i = min.x; i < max.x; i += area.CellDimensions.x / 2f) { for (float j = min.y; j < max.y; j += area.CellDimensions.y / 2f) { Vector3 test = transform.position + new Vector3(i, j, 0); if (!polygon.OverlapPoint(test)) { continue; } FlatHexPoint point = area.map[test]; if (area.grid.Contains(point) && area.grid[point] != null) { Destroy(area.grid[point].gameObject); } } } Use(); // adds to cooldown }
static void Main(string[] args) { var apiKey = ExampleUtils.GetApiKey(args); var client = new Client(apiKey); var query = new PersonQuery { FirstName = FirstName, MiddleName = MiddleName, LastName = LastName, City = City, StateCode = StateCode, PostalCode = PostalCode, }; Response <IPerson> response = null; try { response = client.FindPeople(query); } catch (FindException) { System.Console.Out.WriteLine("FindPerson lookup for {0}; {1}; {2}; {3}; {4}; {5} failed!", FirstName, MiddleName, LastName, City, StateCode, PostalCode); } if ((response != null) && (response.IsSuccess)) { var results = response.Results; Console.Out.WriteLine("FindPerson lookup for {0}; {1}; {2}; {3}; {4}; {5} was successful, returning {6} root people objects{7}", FirstName, MiddleName, LastName, City, StateCode, PostalCode, results.Count, System.Environment.NewLine); foreach (var person in results) { ExampleUtils.DumpPerson(person, 2); System.Console.Out.WriteLine(); } } #if DEBUG System.Console.Out.WriteLine("Press the ENTER key to quit..."); System.Console.In.ReadLine(); #endif }
static void Main(string[] args) { var apiKey = ExampleUtils.GetApiKey(args); var client = new Client(apiKey); var query = new BusinessQuery { Name = Name, City = City, StateCode = StateCode, PostalCode = PostalCode, }; Response <IBusiness> response = null; try { response = client.FindBusinesses(query); } catch (FindException) { Console.Out.WriteLine("FindBusiness lookup for {0}; {1}; {2}; {3} failed!", Name, City, StateCode, PostalCode); } if ((response != null) && (response.IsSuccess)) { var results = response.Results; Console.Out.WriteLine( "FindBusiness lookup for {0}; {1}; {2}; {3} was successful, returning {4} root business objects{5}{5}", Name, City, StateCode, PostalCode, results.Count, System.Environment.NewLine); foreach (var business in results) { ExampleUtils.DumpBusiness(business, 2); Console.Out.WriteLine(); } } #if DEBUG System.Console.Out.WriteLine("Press the ENTER key to quit..."); System.Console.In.ReadLine(); #endif }
/**********************************************硬触发模式结束***************************************************************/ static bool GetOptions(string[] args, MyAcquisitionParams acqParams) { return(ExampleUtils.GetOptionsFromQuestions(acqParams)); }
/// <summary> /// 温度云图的具体初始化细节 /// </summary> private void CreateCloudChart() { _chartTempCloud = new LightningChartUltimate(); // Disable rendering, strongly recommended before updating chart properties. _chartTempCloud.BeginUpdate(); _chartTempCloud.ActiveView = ActiveView.ViewXY; _chartTempCloud.Parent = lightningChartUltimate4; _chartTempCloud.Name = "出铁口铁水温度分布云图"; _chartTempCloud.Title.Text = "出铁口铁水温度分布云图"; _chartTempCloud.Dock = DockStyle.Fill; // Setup x-axis. _chartTempCloud.ViewXY.XAxes[0].ValueType = AxisValueType.Number; _chartTempCloud.ViewXY.XAxes[0].ScrollMode = XAxisScrollMode.None; _chartTempCloud.ViewXY.XAxes[0].SetRange(0, 100); _chartTempCloud.ViewXY.XAxes[0].Visible = false; // Setup y-axis. _chartTempCloud.ViewXY.YAxes[0].SetRange(0, 100); _chartTempCloud.ViewXY.YAxes[0].Visible = false; // Setup custom style. ExampleUtils.SetDarkFlatStyle(_chartTempCloud); // Setup legend box. _chartTempCloud.ViewXY.LegendBoxes[0].Layout = LegendBoxLayout.Vertical; _chartTempCloud.ViewXY.LegendBoxes[0].Offset = new PointIntXY(-15, -70); // Prepare intensity series for data. _intensityGrid = new IntensityGridSeries(_chartTempCloud.ViewXY, _chartTempCloud.ViewXY.XAxes[0], _chartTempCloud.ViewXY.YAxes[0]); _intensityGrid.ContourLineType = ContourLineTypeXY.None; _intensityGrid.Optimization = IntensitySeriesOptimization.DynamicData; _intensityGrid.LegendBoxUnits = "°C"; _intensityGrid.LegendBoxValuesFormat = "0"; _intensityGrid.Title.Text = "Heat map"; _intensityGrid.MouseInteraction = false; _chartTempCloud.ViewXY.IntensityGridSeries.Add(_intensityGrid); //Create mouse tracking point label _mouseTrackAnnotation = new AnnotationXY(_chartTempCloud.ViewXY, _chartTempCloud.ViewXY.XAxes[0], _chartTempCloud.ViewXY.YAxes[0]); _mouseTrackAnnotation.Fill.Color = Color.FromArgb(0, 30, 30, 30); _mouseTrackAnnotation.Fill.GradientFill = GradientFill.Solid; _mouseTrackAnnotation.BorderLineStyle.Color = Color.FromArgb(10, Color.White); //_mouseTrackAnnotation.Style = AnnotationStyle.RoundedRectangle; _mouseTrackAnnotation.Shadow.Visible = false; //_mouseTrackAnnotation.TargetCoordinateSystem = AnnotationTargetCoordinates.AxisValues; //annotation.Visible = false; //Don't show before the data point has been found _mouseTrackAnnotation.TextStyle.Color = Color.White; _mouseTrackAnnotation.TextStyle.Font = new Font("Segoe UI", 15f, FontStyle.Bold); _mouseTrackAnnotation.Style = AnnotationStyle.Rectangle; _mouseTrackAnnotation.LocationCoordinateSystem = CoordinateSystem.RelativeCoordinatesToTarget; _mouseTrackAnnotation.LocationRelativeOffset.SetValues(10, 10); _mouseTrackAnnotation.Sizing = AnnotationXYSizing.Automatic; _mouseTrackAnnotation.Anchor.SetValues(0, 0); //Anchor to Top-left _mouseTrackAnnotation.Visible = false; _mouseTrackAnnotation.MouseInteraction = false; _chartTempCloud.ViewXY.Annotations.Add(_mouseTrackAnnotation); _intensityGrid.MouseInteraction = true; // Allow chart rendering. _chartTempCloud.EndUpdate(); }
void Update() { if (!startPositionSet) { // user hasn't set the start point yet if (Input.GetMouseButtonDown(0)) { startPoint = ExampleUtils.ScreenToWorld(area.root, Input.mousePosition); startPoint = new Vector3(startPoint.x, startPoint.y, -1); lineRenderer.SetPosition(0, startPoint); lineRenderer.enabled = true; startPositionSet = true; } } else { Vector3 mouse = ExampleUtils.ScreenToWorld(area.root, Input.mousePosition); // fixed length lazor beam Vector3 delta = mouse - startPoint; delta = new Vector3(delta.x, delta.y, 0); endPoint = startPoint + delta.normalized * length; endPoint = new Vector3(endPoint.x, endPoint.y, -1); aBitLeft = Vector3.Cross(delta, Vector3.back).normalized; lineRenderer.SetPosition(1, endPoint); if (Input.GetMouseButtonDown(0) && !effect.activeSelf) { lineRenderer.enabled = false; TreatmentGUI.AddCooldown(type, cooldown); effect.SetActive(true); effect.transform.position = startPoint; iTween.MoveTo(effect, iTween.Hash("position", endPoint, "time", 2f, "easetype", iTween.EaseType.linear, "oncompletetarget", this.gameObject, "oncomplete", "ZapComplete")); } } if (effect.activeSelf) { FlatHexPoint testPos = area.map[effect.transform.position]; if (area.grid[testPos] != null) { Destroy(area.grid[testPos].gameObject); } testPos = area.map[effect.transform.position + aBitLeft]; if (area.grid[testPos] != null) { Destroy(area.grid[testPos].gameObject); } testPos = area.map[effect.transform.position - aBitLeft]; if (area.grid[testPos] != null) { Destroy(area.grid[testPos].gameObject); } gameObject.audio.Play(); } }
private void UpdateCell(PointyHexPoint point) { Color newColor = ExampleUtils.Blend(gas[point], offColor, onColor); Grid[point].Color = newColor; }