示例#1
0
    private void Awake()
    {
        characterMovement = GetComponent <ExampleCharacterMovement>();

        // Layermasks are used for raycasting
        projectileHitMask = LayerMask.GetMask("Enemy", "Destructible");
    }
示例#2
0
 private void Awake()
 {
     objectMovement = GetComponent <ExampleCharacterMovement>();
     objectAnimator = GetComponent <Animator>();
 }