示例#1
0
    private void OnPlayerFireAction(ExPlayerFireAction e)
    {
        var      newBullet    = (GameObject)GameObject.Instantiate(Bullet, e.position, new Quaternion());
        ExBullet bulletScript = newBullet.GetOrAddComponent <ExBullet>();

        bulletScript.FireBullet(e.time, e.position);
    }
    private void OnPlayerFireAction(ExPlayerFireAction e)
    {
        var newBullet = (GameObject)GameObject.Instantiate(Bullet, e.position, new Quaternion());
        ExBullet bulletScript = newBullet.GetOrAddComponent<ExBullet>();

        bulletScript.FireBullet(e.time, e.position);
    }