public Attribute(string name, bool salted, int position, int size, int creation, int minRange, int maxRange, EvolutionPattern evoPat) { Name = name; Salted = salted; Position = position; Size = size; Creation = creation; MinRange = minRange; MaxRange = maxRange; EvoPat = evoPat; }
public AttributBuilder SetEvolutionPattern(EvolutionPattern evoPat) { _evoPat = evoPat; return(this); }