示例#1
0
 /// <summary>
 ///     Sets the time interval between uploading events to server.
 ///     Default is <see cref="EventsUploadInterval.AtMost15Minutes"/>.
 /// </summary>
 /// <param name="uploadInterval"> The time between uploads. </param>
 public static void SetEventsUploadInterval(EventsUploadInterval uploadInterval)
 {
     LeanplumFactory.SDK.SetEventsUploadInterval(uploadInterval);
 }
 /// <summary>
 ///     Sets the time interval between uploading events to server.
 ///     Default is <see cref="EventsUploadInterval.AtMost15Minutes"/>.
 /// </summary>
 /// <param name="uploadInterval"> The time between uploads. </param>
 public override void SetEventsUploadInterval(EventsUploadInterval uploadInterval)
 {
     lp_setEventsUploadInterval((int)uploadInterval);
 }
示例#3
0
 /// <summary>
 ///     Sets the time interval between uploading events to server.
 ///     Default is <see cref="EventsUploadInterval.AtMost15Minutes"/>.
 /// </summary>
 /// <param name="uploadInterval"> The time between uploads. </param>
 public abstract void SetEventsUploadInterval(EventsUploadInterval uploadInterval);
 /// <summary>
 ///     Sets the time interval between uploading events to server.
 ///     Default is <see cref="EventsUploadInterval.AtMost15Minutes"/>.
 ///     Not supported on Unity.
 /// </summary>
 /// <param name="uploadInterval"> The time between uploads. </param>
 public override void SetEventsUploadInterval(EventsUploadInterval uploadInterval)
 {
 }
示例#5
0
 /// <summary>
 ///     Sets the time interval between uploading events to server.
 ///     Default is <see cref="EventsUploadInterval.AtMost15Minutes"/>.
 /// </summary>
 /// <param name="uploadInterval"> The time between uploads. </param>
 public override void SetEventsUploadInterval(EventsUploadInterval uploadInterval)
 {
     NativeSDK.CallStatic("setEventsUploadInterval", (int)uploadInterval);
 }