private Events.TargetSystemAssigned On(Events.TargetSystemAssigned targetSystemAssigned) { Guard.AgainstNull(targetSystemAssigned, nameof(targetSystemAssigned)); return(_targetSystemAssigned = targetSystemAssigned); }
public Events.TargetSystemAssigned On(Events.TargetSystemAssigned targetSystemAssigned) { Guard.AgainstNull(targetSystemAssigned, "targetSystemAssigned"); return(_targetSystemAssigned = targetSystemAssigned); }