public void GenerateEvent(EventSpec eventType, int NumberOptions) { //Add PCG to create the different types of events and rewards switch (eventType) { case EventSpec.GATHER:// gather //TODO Set eventText eventText = "Gathering Event"; buildDataFromXml("gathering", NumberOptions); break; case EventSpec.RESEARCH://research //TODO Set eventText eventText = "Research Event"; buildDataFromXml("research", NumberOptions); //buildDataFromXml("gathering"); break; /* case EventSpec.DIPLOMACY://diplomacy //TODO Set eventText eventText = "Diplomacy Event"; buildDataFromXml("gathering"); break; */ } }
public void setEventType(int typeNumber) { switch (typeNumber) { case 0: type = EventSpec.GATHER; break; case 1: type = EventSpec.RESEARCH; break; /* case 2: type = EventSpec.DIPLOMACY; break; */ } }