/// <summary>
 /// Computation logic for executing a result/effect. Refers to (now) static method of Eventscript.
 /// Depending on the configuration of the card the corresponding results are selected.
 /// </summary>
 /// <param name="result"></param>
 public static void ComputeEffects(C_Changes result)
 {
     EventScript.ComputeResultTypeDependant(result.result, false);
 }