示例#1
0
    // 异步收包线程.
    private void waitSocket()
    {
        Debug.Log("receiver");
        int len;


        while (true)
        {
            if (!clientSocket.Poll(-1, SelectMode.SelectRead))
            {
                Debug.Log("poll error");
                Close();
            }

            len = clientSocket.Receive(buf.GetRaw(), 0, HEAD_SIZE,
                                       SocketFlags.None);

            if (len < 0)
            {
                Debug.Log("length error");
                Close();
                return;
            }

            Debug.Assert(len == HEAD_SIZE);
            int payload_length = buf.GetShort(0);
            //Debug.Log ("payload_length" + payload_length);

            Debug.Assert(payload_length < BUFF_SIZE);

            int want   = payload_length;
            int lenAll = 0;
            buf.Clear();

            SocketError socketError;

            while (want > 0)
            {
                len = clientSocket.Receive(buf.GetRaw(), lenAll, want,
                                           SocketFlags.None, out socketError);
                want   -= len;
                lenAll += len;
            }


            // Debug.Log("receive length:" + lenAll+ " payload_length:"
            //           + payload_length);


            Debug.Assert(payload_length == lenAll);
            var ms_byte = new byte[payload_length];
            Array.Copy(buf.GetRaw(), 0, ms_byte, 0, payload_length);
            var    ms2       = new MemoryStream(ms_byte, 0, payload_length);
            int    cmd       = ms2.ReadByte();
            string eventName = EventName.GetEventName(cmd);
            // ShowBytes("bytes:"+eventName+":", buf.GetRaw(), payload_length);
            NetEvent.FireOut(eventName, new object[] { ms2 });

            /*
             * var protoPacket = ProtoBuf.Serializer.Deserialize<packet>(ms2);
             * Debug.Log("receive packet.cmd:"+protoPacket.cmd);
             * var eventname = MessageMap.GetEventName(protoPacket.cmd);
             * Event.FireOut(eventname, new object[]{protoPacket.payload});
             */
        }
    }