示例#1
0
    void Awake()
    {
        if (instance != null)
        {
            GameObject.Destroy(instance);
        }
        else
        {
            instance = this;
        }

        DontDestroyOnLoad(this);

        maxLines = 11;
    }
 // Start is called before the first frame update
 void Start()
 {
     eventLog    = GetComponent <EventLogScript>();
     gameManager = GetComponent <GameManagerScript>();
 }