示例#1
0
    protected override void Awake()
    {
        base.Awake();

        UnitTable = SyncData?.UnitTable;
        Users     = SyncData?.UserInfos;

        PlayerInfo           = Singleton.Instance <PlayerInfo>();
        MyAgentRemoteManager = Singleton.Instance <MyAgentRemoteManager>();
        Events = Singleton.Instance <EventListenersController>();

        labelPooling = new Pooling <LightweightLabel>(CreateLabel, 10);
        Events.On("R_UNIT", R_UNIT_CREATE_UNIT);
    }
示例#2
0
    protected override void Start()
    {
        base.Start();
        events.AddEmiter("S_DEPLOY", S_DEPLOY);
        //events.On("R_DEPLOY", R_DEPLOY);
        events.On("R_DEPLOY",
                  delegate(SocketIOEvent obj)
        {
            R_DEPLOY(obj);
            forTest.R_DEPLOY(obj);
        });

        DeployButton.OnClickEvents += OnDeployButton;


        dbRef             = Singleton.Instance <DBReference>();
        unitDataReference = Singleton.Instance <AgentRemoteManager>();

        wayPointFactory      = Singleton.Instance <NodeManagerFactory>();
        agentWayPointManager = (SingleWayPointManager)wayPointFactory.GetManager <AgentWayPoint>(NodeManagerFactory.NodeType.Single);
    }