// Use this for initialization void init() { topRoot = transform.Find("top"); seleRoot = transform.Find("selePanel"); playerNameText = topRoot.Find("playerName").GetComponent <Text> (); goldText = topRoot.Find("goldBG/Text").GetComponent <Text> (); roomCardText = topRoot.Find("FKBG/Text").GetComponent <Text> (); rangRoot = transform.Find("Ranking"); //topRoot.gameObject.SetActive (false); //rangRoot.gameObject.SetActive (false); enterRoomBtn = seleRoot.Find("enterRoom"); xzddBtn = seleRoot.Find("XZMJ"); CreatRoomBtn = seleRoot.Find("CreatRoom"); Friends_Content = transform.Find("Ranking/Scroll View/Viewport/Content"); Friend_item = transform.Find("Ranking/item"); EventInterface.AddOnEvent(enterRoomBtn, Click); EventInterface.AddOnEvent(xzddBtn, Click); EventInterface.AddOnEvent(CreatRoomBtn, Click); enterRoomPanel = transform.Find("enterRoomPanel"); enterRoomPanel_InputField = enterRoomPanel.Find("InputField").GetComponent <InputField> (); enterRoomPanel_enterRoomBtn = enterRoomPanel.Find("enterRoomBtn"); enterRoomPanel_returnBtn = enterRoomPanel.Find("returnBtn"); EventInterface.AddOnEvent(enterRoomPanel_returnBtn, Click); EventInterface.AddOnEvent(enterRoomPanel_enterRoomBtn, Click); bottomRoot = transform.Find("bottom"); mailBtn = bottomRoot.Find("message_btn"); EventInterface.AddOnEvent(mailBtn, Click); account = (Account)KBEngineApp.app.player(); account.baseEntityCall.reqFriendsList(); showMailInfo(account); }
// Use this for initialization void Start() { closeBtn = root.Find("close"); EventInterface.AddOnEvent(addFriendBtn, Click); EventInterface.AddOnEvent(closeBtn, Click); root.localScale = new Vector3(0, 0, 0); root.DOScale(new Vector3(1, 1, 1), 0.3f).SetEase(Ease.OutBack); }
// Use this for initialization void Start() { AccountNameInput = transform.Find("AccountNameInput").GetComponent <InputField>(); PassWordInput = transform.Find("PassWordInput").GetComponent <InputField>(); loginBtn = transform.Find("loginBtn"); EventInterface.AddOnEvent(loginBtn, Click); installEvents(); }
// Use this for initialization void Start() { root = transform.Find("root"); creatBtn = root.Find("creatBtn"); nameInput = root.Find("nameInput").GetComponent <InputField> (); EventInterface.AddOnEvent(creatBtn, Click); root.localScale = new Vector3(0, 0, 0); root.DOScale(new Vector3(1, 1, 1), 0.3f).SetEase(Ease.OutBack); }
public TOTVL(ushort zoneid, ushort id, byte realm, Instance_Lockouts lockouts) : base(zoneid, id, realm, lockouts) { _evtInterface = new EventInterface(); ZoneID = zoneid; createPenulums(); StartFireTrap(); StartDartTrap(); }
// Use this for initialization void Start() { instance = this; roomIdText = transform.Find("roomID").GetComponent <Text>(); leaveBtn = transform.Find("leaveBtn"); EventInterface.AddOnEvent(leaveBtn, Click); print("进入麻将房间成功"); GameManager.GetInstance().gameSceneLoadeOver(); installEvents(); }
public VoidDelegate onPress; //ex by yangxun static public EventInterface Get(Transform go) { EventInterface listener = go.GetComponent <EventInterface>(); if (listener == null) { listener = go.gameObject.AddComponent <EventInterface>(); } return(listener); }
public Object() { if (EvtInterface == null && !IsPlayer()) { EvtInterface = AddInterface <EventInterface>(); } ScrInterface = AddInterface <ScriptsInterface>(); IsActive = false; }
// Use this for initialization void Awake() { instance = this; EventInterface.AddOnEvent(sendPaiBtn, Click); EventInterface.AddOnEvent(showActionDataBtn, Click); EventInterface.AddOnEvent(pengBtn, Click); EventInterface.AddOnEvent(gangBtn, Click); EventInterface.AddOnEvent(huBtn, Click); EventInterface.AddOnEvent(guoBtn, Click); EventInterface.AddOnEvent(showPublicInfoBtn, Click); EventInterface.AddOnEvent(showTingPaiInfoBtn, Click); }
public bool excuteLeaveRoomEvent(RoomInterface ri, Character chara) { EventInterface eventI = ri.getEvent(constant.LEAVE_EVENT); //show ui string selectCode = showMessageUi(eventI.getEventBeginInfo(), eventI.getSelectItem()); EventResult result = eventI.excute(chara, selectCode); showMessageUi(eventI.getEventEndInfo(result.getResultCode()), null); return(result.getStatus()); }
public void excuteStayRoomEvent(RoomInterface ri, Character chara) { this.eventI = ri.getRoomEvent(EventConstant.STAY_EVENT); if (this.eventI != null) { EventInfo ei = new EventInfo(); ei.RoomXyz = ri.getXYZ(); ei.EffectedList.Add(chara.getName()); this.stayEventList.Add(ei); eventI.excute(chara, null, 0); } }
private EventInterface getRandomEvent(String banEventType) { EventInterface et = events[random.Next(events.Count)]; if (et.getEventType() == banEventType) { return(getRandomEvent(banEventType)); } else { return(et); } }
// Use this for initialization void Start() { instance = this; root = transform.Find("root"); returnBtn = root.Find("return"); Content = root.Find("Scroll View/Viewport/Content"); mailBase = root.Find("MailBase"); mailInfoPanel = transform.Find("mailInfoPanel"); EventInterface.AddOnEvent(returnBtn, Click); account = (Account)KBEngineApp.app.player(); root.DOScale(Vector3.one, 0.5f).SetEase(Ease.OutBack); posY = mailBase.GetComponent <RectTransform> ().rect.height; initMailList(); }
public ActionData() { account = (Account)KBEngineApp.app.player(); ActionPanel = MJpanel.instance.transform.Find("ActionPanel"); btn_gang = ActionPanel.Find("gang"); btn_pen = ActionPanel.Find("pen"); btn_hu = ActionPanel.Find("hu"); btn_guo = ActionPanel.Find("guo"); EventInterface.AddOnEvent(btn_gang, click); EventInterface.AddOnEvent(btn_pen, click); EventInterface.AddOnEvent(btn_hu, click); EventInterface.AddOnEvent(btn_guo, click); ActionPanel.gameObject.SetActive(false); }
// Use this for initialization void Awake() { DontDestroyOnLoad(gameObject); root = transform.Find("root"); root.DOScale(1, 0.3f).SetEase(Ease.OutBack); cancelBtn = root.Find("cancelBtn"); OKBtn = root.Find("OKBtn"); closeBtn = root.Find("closeBtn"); EventInterface.AddOnEvent(cancelBtn, Click); EventInterface.AddOnEvent(OKBtn, Click); EventInterface.AddOnEvent(closeBtn, Click); titleText = root.Find("titleText").GetComponent <Text>(); ContentsText = root.Find("ContentsText").GetComponent <Text>(); }
// Use this for initialization void Awake() { root = transform.Find("root"); returnBtn = root.Find("return"); okBtn = root.Find("okBtn"); deleBtn = root.Find("deleBtn"); okBtnText = okBtn.Find("Text").GetComponent <Text>(); deleBtnText = deleBtn.Find("Text").GetComponent <Text>(); EventInterface.AddOnEvent(returnBtn, Click); EventInterface.AddOnEvent(okBtn, Click); EventInterface.AddOnEvent(deleBtn, Click); account = (Account)KBEngineApp.app.player(); root.DOScale(Vector3.one, 0.5f).SetEase(Ease.OutBack); mailInfotext = root.Find("info").GetComponent <Text>(); }
public bool excuteFallRoomEvent(EventInterface eventI, Character chara) { this.eventI = eventI; if (this.eventI != null) { if (chara.isPlayer()) { fallRoomExecuted = false; this.chara = chara; phase = 1; messageUI.getResult().setDone(false); showMessageUi(eventI.getEventBeginInfo(), eventI.getSelectItem()); } else { result = eventI.excute(chara, messageUI.getResult().getResult(), 0); if (result.getResultCode() == EventConstant.FALL_DOWN__EVENT_GOOD) { } else if (result.getResultCode() == EventConstant.FALL_DOWN__EVENT_NORMAL) { roomContraller.findRoomByXYZ(chara.getCurrentRoom()).removeChara(chara); this.roomContraller.setCharaInMiniMap(chara.getCurrentRoom(), chara, false); RoomInterface ri = roomContraller.getRandomDownRoom(); ri.setChara(chara); chara.setCurrentRoom(ri.getXYZ()); this.roomContraller.setCharaInMiniMap(ri.getXYZ(), chara, true); // camCtrl.setTargetPos(upStairRoom.getXYZ(), RoomConstant.ROOM_Y_DOWN, true); } else { RollDiceParam param = new RollDiceParam(this.eventI.getBadDiceNum()); rollVaue = uiManager.showRollDiceImmediately(param); chara.getAbilityInfo()[0] = chara.getAbilityInfo()[0] - rollVaue; roomContraller.findRoomByXYZ(chara.getCurrentRoom()).removeChara(chara); this.roomContraller.setCharaInMiniMap(chara.getCurrentRoom(), chara, false); RoomInterface ri = roomContraller.getRandomDownRoom(); ri.setChara(chara); chara.setCurrentRoom(ri.getXYZ()); this.roomContraller.setCharaInMiniMap(ri.getXYZ(), chara, true); } } } return(true); }
public void initSeat(int serverSeatIndex) { ServerIndex = serverSeatIndex; //0号位玩家的手牌单独操作 MonoBehaviour.print("索引为--" + localIndex); iconBG = root.Find("iconBG"); if (localIndex == 0) { isPlayer = true; MyCardlist = MJpanel.instance.transform.Find("MycardList"); tingPaiInfo = MJpanel.instance.transform.Find("tingPaiInfo"); tingPaiInfoRoot = tingPaiInfo.Find("root"); tingPaiPrfb = tingPaiInfo.Find("prfb"); } else { MyCardlist = root.Find("MycardList"); holdsStartPos = MyCardlist.Find("holdCardStart").localPosition; EventInterface.AddOnEvent(iconBG, iconBGClick); } holdsCardPrfb = MyCardlist.Find("HoldsCard"); holdsRoot = MyCardlist.Find("holdsRoot"); holdsCardWeight = holdsCardPrfb.GetComponent <RectTransform>().rect.width; //打出的牌 Myflodslist = root.Find("MyfoldsList"); flodsCardPrfb = Myflodslist.Find("FoldsCord"); flodsRoot = Myflodslist.Find("Root"); flodsRoot2 = Myflodslist.Find("Root2"); playPaiPos = MyCardlist.Find("playPaiPos"); MyPengList = root.Find("MyPenList"); pengPrfb = MyPengList.Find("pengPrf"); pengRoot = MyPengList.Find("pengRoot"); MyGangList = root.Find("MyGangList"); diangangsPrf = MyGangList.Find("diangangsPrf"); diangangsRoot = MyGangList.Find("diangangsRoot"); wangangsPrf = MyGangList.Find("wangangsPrf"); wangangsRoot = MyGangList.Find("wangangsRoot"); angangsPrf = MyGangList.Find("angangsPrf"); angangsRoot = MyGangList.Find("angangsRoot"); MyHUList = root.Find("MyHuList"); huPrf = MyHUList.Find("huCord"); huRoot = MyHUList.Find("Root"); flodsCardWeight = flodsCardPrfb.GetComponent <RectTransform>().rect.width; flodsCardHeight = flodsCardPrfb.GetComponent <RectTransform>().rect.height; pengRootWeight = pengPrfb.GetComponent <RectTransform>().rect.width; }
public bool excuteEnterRoomEvent(RoomInterface ri, Character chara) { eventI = ri.getRoomEvent(EventConstant.ENTER_EVENT); // Debug.LogError(this.eventI); if (eventI != null) { if (eventI.getSubEventType() == EventConstant.SANCHECK_EVENT) { return(excuteSanCheckEvent(eventI, chara)); } if (eventI.getSubEventType() == EventConstant.FALL_DOWN__EVENT) { return(excuteFallRoomEvent(eventI, chara)); } } Debug.Log(" no san check"); return(true); }
// Use this for initialization void Start() { instance = this; //创建玩家消息 for (int i = 0; i < 4; i++) { playerInfoList.Add(new playerInfo(transform.Find("playerInfo/player" + (i + 1)), i)); } roomIdText = transform.Find("roomID").GetComponent <Text>(); leaveBtn = transform.Find("leaveBtn"); changeRoomBtn = transform.Find("changeBtn"); readyBtn = transform.Find("readyBtn"); EventInterface.AddOnEvent(leaveBtn, Click); EventInterface.AddOnEvent(changeRoomBtn, Click); EventInterface.AddOnEvent(readyBtn, Click); print("进入麻将房间成功"); GameManager.GetInstance().gameSceneLoadeOver(); installEvents(); }
public Instance(ushort zoneid, ushort id, byte realm, Instance_Lockouts lockouts) { Lockout = lockouts; ID = id; ZoneID = zoneid; Realm = realm; Region = new RegionMgr(zoneid, ZoneService.GetZoneRegion(zoneid), "", new ApocCommunications()); InstanceService._InstanceInfo.TryGetValue(zoneid, out Info); LoadBossSpawns(); LoadSpawns(); // todo get the saved progress from group _running = true; _evtInterface = new EventInterface(); closetime = (TCPManager.GetTimeStamp() + 7200); // instancing stuff InstanceService.SaveLockoutInstanceID(ZoneID + ":" + ID, Lockout); new Thread(Update).Start(); Log.Success("Opening Instance", "Instance ID " + ID + " Map: " + Info.Name); // TOVL if (zoneid == 179) { foreach (var p in GameObjectService.GameObjectSpawns.Where(e => e.Value.ZoneId == 179)) { if (p.Value.Entry == 98908) { GameObject go = new GameObject(p.Value); _Objects.Add(go); Region.AddObject(go, zoneid, true); } } if (Info != null && Info.Objects.Count > 0) { LoadObjects(); } _evtInterface.AddEvent(UpdatePendulums, 7000, 0); } }
void initMyHandCords(bool isTurn) { for (int i = 0; i < holdsRoot.childCount; i++) { GameObject.Destroy(holdsRoot.GetChild(i).gameObject); } Account account = (Account)KBEngineApp.app.player(); List <SByte> handCards = account.holds; sbyte pai = account.holds[account.holds.Count - 1]; if (isTurn) { handCards.Remove(pai); } handCards.Sort(); handCards.Reverse(); float paiWeight = holdsCardPrfb.GetComponent <RectTransform>().rect.width; for (int i = 0; i < handCards.Count; i++) { int hs = handCards[i]; GameObject go = GameObject.Instantiate(holdsCardPrfb.gameObject); go.name = hs + ""; go.transform.Find("hs").GetComponent <Image>().sprite = MJpanel.instance.getUISprite("UI/MJSprite/" + MJpanel.instance.getMJType(hs)); go.transform.SetParent(holdsRoot, false); go.transform.localPosition = new Vector3(holdsCardPrfb.localPosition.x - i * paiWeight, holdsCardPrfb.localPosition.y, 0); go.SetActive(true); EventInterface.AddOnEvent(go.transform, ClickPai); } if (isTurn) { GameObject go = GameObject.Instantiate(holdsCardPrfb.gameObject); go.name = pai + ""; go.transform.Find("hs").GetComponent <Image>().sprite = MJpanel.instance.getUISprite("UI/MJSprite/" + MJpanel.instance.getMJType(pai)); go.transform.SetParent(holdsRoot, false); go.transform.localPosition = new Vector3(holdsCardPrfb.localPosition.x + 2 * paiWeight, holdsCardPrfb.localPosition.y, 0); go.SetActive(true); EventInterface.AddOnEvent(go.transform, ClickPai); handCards.Add(pai); } }
// Use this for initialization void Start() { account = (Account)KBEngineApp.app.player(); instance = this; //创建玩家消息 for (int i = 0; i < 4; i++) { playerInfoList.Add(new playerInfo(transform.Find("playerInfo/player" + (i + 1)), i)); } _actionData = new ActionData(); roomIdText = transform.Find("roomID").GetComponent <Text>(); leaveBtn = transform.Find("leaveBtn"); changeRoomBtn = transform.Find("changeBtn"); readyBtn = transform.Find("readyBtn"); EventInterface.AddOnEvent(leaveBtn, Click); EventInterface.AddOnEvent(changeRoomBtn, Click); EventInterface.AddOnEvent(readyBtn, Click); installEvents(); print("开始进入房间"); if (GameManager.GetInstance().gameSceneLoadeOver()) { print("进入麻将房间成功"); roomIsIn = true; } else { timerManager.GetInstance().addTimer(0.1f, 0.1f, (timerID, userData) => { if (GameManager.GetInstance().gameSceneLoadeOver()) { print("进入麻将房间成功222"); timerManager.GetInstance().cancelTimer(timerID); roomIsIn = true; } }); } }
public void excuteLeaveRoomEvent(DoorInterface door, RoomInterface ri, Character chara) { //这个房间有没有离开事件 eventI = ri.getRoomEvent(EventConstant.LEAVE_EVENT); //不为空有事件 if (eventI != null) { Debug.Log("有离开事件"); leaveExecuted = false; this.ri = ri; this.chara = chara; this.door = door; phase = 1; messageUI.getResult().setDone(false); showMessageUi(eventI.getEventBeginInfo(), eventI.getSelectItem()); } else { //为空没有事件 Debug.Log("没有离开事件"); door.playerOpenDoorResult(true); } }
public bool excuteSanCheckEvent(EventInterface eventI, Character chara) { this.eventI = eventI; if (this.eventI != null) { if (chara.isPlayer()) { sanCheckExecuted = false; this.chara = chara; phase = 1; messageUI.getResult().setDone(false); showMessageUi(eventI.getEventBeginInfo(), eventI.getSelectItem()); } else { result = eventI.excute(chara, messageUI.getResult().getResult(), 0); if (result.getResultCode() == EventConstant.SANCHECK_EVENT_GOOD) { chara.getMaxAbilityInfo()[3] = chara.getMaxAbilityInfo()[3] + this.eventI.getGoodValue(); chara.getAbilityInfo()[3] = chara.getAbilityInfo()[3] + this.eventI.getGoodValue(); } else if (result.getResultCode() == EventConstant.SANCHECK_EVENT_NORMAL) { chara.getAbilityInfo()[3] = chara.getAbilityInfo()[3] + this.eventI.getNormalValue(); } else { RollDiceParam param = new RollDiceParam(this.eventI.getBadDiceNum()); rollVaue = uiManager.showRollDiceImmediately(param); chara.getAbilityInfo()[3] = chara.getAbilityInfo()[3] - rollVaue; } } } return(true); }
/// <summary> /// 添加事件 /// </summary> /// <param name="tr">需要添加事件的Transform</param> /// <param name="bc">回调的函数</param> /// <param name="nType">事件类型,默认“onClick”</param> public static void AddOnEvent(Transform go, callBC bc, string nType = "onClick") { switch (nType) { case "onClick": EventInterface.Get(go).onClick = delegate(GameObject o, BaseEventData be) { bc(go); }; break; case "onDown": EventInterface.Get(go).onDown = delegate(GameObject o, BaseEventData be) { bc(go); }; break; case "onEnter": EventInterface.Get(go).onEnter = delegate(GameObject o, BaseEventData be) { bc(go); }; break; case "onExit": EventInterface.Get(go).onExit = delegate(GameObject o, BaseEventData be) { bc(go); }; break; case "onUp": EventInterface.Get(go).onUp = delegate(GameObject o, BaseEventData be) { bc(go); }; break; case "onSelect": EventInterface.Get(go).onSelect = delegate(GameObject o, BaseEventData be) { bc(go); }; break; case "onUpdateSelect": EventInterface.Get(go).onUpdateSelect = delegate(GameObject o, BaseEventData be) { bc(go); }; break; case "onDrag": EventInterface.Get(go).onDrag = delegate(GameObject o, BaseEventData be) { bc(go); }; break; case "onPress": EventInterface.Get(go).onPress = delegate(GameObject o, BaseEventData be) { bc(go); }; break; case "OnPointerExit": EventInterface.Get(go).onPress = delegate(GameObject o, BaseEventData be) { bc(go); }; break; case "onSliderChang": Slider sd = go.gameObject.GetComponent <Slider>(); sd.onValueChanged.RemoveAllListeners(); sd.onValueChanged.AddListener(delegate(float value) { bc(go); }); break; case "ButtononClick": { Button btn = go.GetComponent <Button>(); btn.onClick.RemoveAllListeners(); btn.onClick.AddListener(delegate() { bc(go); }); break; } case "onEditEnd": { InputField input = go.GetComponent <InputField>(); input.onEndEdit.RemoveAllListeners(); input.onEndEdit.AddListener(delegate(string inputText) { bc(go); }); break; } } }
public void setRoomEvent(EventInterface ei) { // Debug.Log("set event " + ei.getEventType()); eventsList.Add(ei.getEventType(), ei); }
private static void RegisterForEvents() { Events.Clear(); EventInterface.RegisterForAllEvents(); }
public void setEvent(EventInterface ei) { eventsList.Add(ei.getEventType(), ei); }
/// <summary> /// Sets the UI delegate to the supplied object /// </summary> /// <param name="inDelegate"></param> public void setDelegate(EventInterface inDelegate) { log.Info(String.Format("Setting the MainWindows delegate: {0}", inDelegate)); _uiDelegate = inDelegate; }