public async Task EventProcessorCanReceiveFromSpecifiedInitialEventPosition()
        {
            await using (EventHubScope scope = await EventHubScope.CreateAsync(2))
            {
                var connectionString = TestEnvironment.BuildConnectionStringForEventHub(scope.EventHubName);

                await using (var client = new EventHubClient(connectionString))
                {
                    int receivedEventsCount = 0;

                    // Send some events.

                    var            expectedEventsCount = 20;
                    var            dummyEvent          = new EventData(Encoding.UTF8.GetBytes("I'm dummy."));
                    DateTimeOffset enqueuedTime;

                    await using (EventHubProducer producer = client.CreateProducer())
                    {
                        // Send a few dummy events.  We are not expecting to receive these.

                        for (int i = 0; i < 30; i++)
                        {
                            await producer.SendAsync(dummyEvent);
                        }

                        // Wait a reasonable amount of time so the events are able to reach the service.

                        await Task.Delay(1000);

                        // Send the events we expect to receive.

                        enqueuedTime = DateTimeOffset.UtcNow;

                        for (int i = 0; i < expectedEventsCount; i++)
                        {
                            await producer.SendAsync(dummyEvent);
                        }
                    }

                    // Create the event processor manager to manage our event processors.

                    var eventProcessorManager = new EventProcessorManager
                                                (
                        EventHubConsumer.DefaultConsumerGroupName,
                        client,
                        options: new EventProcessorOptions {
                        InitialEventPosition = EventPosition.FromEnqueuedTime(enqueuedTime)
                    },
                        onProcessEvents: (partitionContext, events, cancellationToken) =>
                    {
                        // Make it a list so we can safely enumerate it.

                        var eventsList = new List <EventData>(events ?? Enumerable.Empty <EventData>());

                        if (eventsList.Count > 0)
                        {
                            Interlocked.Add(ref receivedEventsCount, eventsList.Count);
                        }
                    }
                                                );

                    eventProcessorManager.AddEventProcessors(1);

                    // Start the event processors.

                    await eventProcessorManager.StartAllAsync();

                    // Make sure the event processors have enough time to stabilize and receive events.

                    await eventProcessorManager.WaitStabilization();

                    // Stop the event processors.

                    await eventProcessorManager.StopAllAsync();

                    // Validate results.

                    Assert.That(receivedEventsCount, Is.EqualTo(expectedEventsCount));
                }
            }
        }
        public async Task PartitionProcessorCanCreateACheckpointFromPartitionContext()
        {
            await using (EventHubScope scope = await EventHubScope.CreateAsync(1))
            {
                var connectionString = TestEnvironment.BuildConnectionStringForEventHub(scope.EventHubName);

                await using (var client = new EventHubClient(connectionString))
                {
                    // Send some events.

                    EventData lastEvent;
                    var       dummyEvent = new EventData(Encoding.UTF8.GetBytes("I'm dummy."));

                    var partitionId = (await client.GetPartitionIdsAsync()).First();

                    await using (EventHubProducer producer = client.CreateProducer())
                        await using (EventHubConsumer consumer = client.CreateConsumer(EventHubConsumer.DefaultConsumerGroupName, partitionId, EventPosition.Earliest))
                        {
                            // Send a few events.  We are only interested in the last one of them.

                            var dummyEventsCount = 10;

                            for (int i = 0; i < dummyEventsCount; i++)
                            {
                                await producer.SendAsync(dummyEvent);
                            }

                            // Receive the events; because there is some non-determinism in the messaging flow, the
                            // sent events may not be immediately available.  Allow for a small number of attempts to receive, in order
                            // to account for availability delays.

                            var receivedEvents = new List <EventData>();
                            var index          = 0;

                            while ((receivedEvents.Count < dummyEventsCount) && (++index < ReceiveRetryLimit))
                            {
                                receivedEvents.AddRange(await consumer.ReceiveAsync(dummyEventsCount + 10, TimeSpan.FromMilliseconds(25)));
                            }

                            Assert.That(receivedEvents.Count, Is.EqualTo(dummyEventsCount));

                            lastEvent = receivedEvents.Last();
                        }

                    // Create a partition manager so we can retrieve the created checkpoint from it.

                    var partitionManager = new InMemoryPartitionManager();

                    // Create the event processor manager to manage our event processors.

                    var eventProcessorManager = new EventProcessorManager
                                                (
                        EventHubConsumer.DefaultConsumerGroupName,
                        client,
                        partitionManager,
                        onProcessEvents: (partitionContext, events, cancellationToken) =>
                    {
                        // Make it a list so we can safely enumerate it.

                        var eventsList = new List <EventData>(events ?? Enumerable.Empty <EventData>());

                        if (eventsList.Any())
                        {
                            partitionContext.UpdateCheckpointAsync(eventsList.Last());
                        }
                    }
                                                );

                    eventProcessorManager.AddEventProcessors(1);

                    // Start the event processors.

                    await eventProcessorManager.StartAllAsync();

                    // Make sure the event processors have enough time to stabilize and receive events.

                    await eventProcessorManager.WaitStabilization();

                    // Stop the event processors.

                    await eventProcessorManager.StopAllAsync();

                    // Validate results.

                    IEnumerable <PartitionOwnership> ownershipEnumerable = await partitionManager.ListOwnershipAsync(client.FullyQualifiedNamespace, client.EventHubName, EventHubConsumer.DefaultConsumerGroupName);

                    Assert.That(ownershipEnumerable, Is.Not.Null);
                    Assert.That(ownershipEnumerable.Count, Is.EqualTo(1));

                    PartitionOwnership ownership = ownershipEnumerable.Single();

                    Assert.That(ownership.Offset.HasValue, Is.True);
                    Assert.That(ownership.Offset.Value, Is.EqualTo(lastEvent.Offset));

                    Assert.That(ownership.SequenceNumber.HasValue, Is.True);
                    Assert.That(ownership.SequenceNumber.Value, Is.EqualTo(lastEvent.SequenceNumber));
                }
            }
        }
        public async Task EventProcessorCanReceiveFromCheckpointedEventPosition()
        {
            await using (EventHubScope scope = await EventHubScope.CreateAsync(1))
            {
                var connectionString = TestEnvironment.BuildConnectionStringForEventHub(scope.EventHubName);

                await using (var client = new EventHubClient(connectionString))
                {
                    int receivedEventsCount = 0;

                    // Send some events.

                    var  expectedEventsCount        = 20;
                    var  dummyEvent                 = new EventData(Encoding.UTF8.GetBytes("I'm dummy."));
                    long?checkpointedSequenceNumber = default;

                    var partitionId = (await client.GetPartitionIdsAsync()).First();

                    await using (EventHubProducer producer = client.CreateProducer())
                        await using (EventHubConsumer consumer = client.CreateConsumer(EventHubConsumer.DefaultConsumerGroupName, partitionId, EventPosition.Earliest))
                        {
                            // Send a few dummy events.  We are not expecting to receive these.

                            var dummyEventsCount = 30;

                            for (int i = 0; i < dummyEventsCount; i++)
                            {
                                await producer.SendAsync(dummyEvent);
                            }

                            // Receive the events; because there is some non-determinism in the messaging flow, the
                            // sent events may not be immediately available.  Allow for a small number of attempts to receive, in order
                            // to account for availability delays.

                            var receivedEvents = new List <EventData>();
                            var index          = 0;

                            while ((receivedEvents.Count < dummyEventsCount) && (++index < ReceiveRetryLimit))
                            {
                                receivedEvents.AddRange(await consumer.ReceiveAsync(dummyEventsCount + 10, TimeSpan.FromMilliseconds(25)));
                            }

                            Assert.That(receivedEvents.Count, Is.EqualTo(dummyEventsCount));

                            checkpointedSequenceNumber = receivedEvents.Last().SequenceNumber;

                            // Send the events we expect to receive.

                            for (int i = 0; i < expectedEventsCount; i++)
                            {
                                await producer.SendAsync(dummyEvent);
                            }
                        }

                    // Create a partition manager and add an ownership with a checkpoint in it.

                    var partitionManager = new InMemoryPartitionManager();

                    await partitionManager.ClaimOwnershipAsync(new List <PartitionOwnership>()
                    {
                        new PartitionOwnership(client.FullyQualifiedNamespace, client.EventHubName,
                                               EventHubConsumer.DefaultConsumerGroupName, "ownerIdentifier", partitionId,
                                               sequenceNumber: checkpointedSequenceNumber, lastModifiedTime: DateTimeOffset.UtcNow)
                    });

                    // Create the event processor manager to manage our event processors.

                    var eventProcessorManager = new EventProcessorManager
                                                (
                        EventHubConsumer.DefaultConsumerGroupName,
                        client,
                        partitionManager,
                        onProcessEvents: (partitionContext, events, cancellationToken) =>
                    {
                        // Make it a list so we can safely enumerate it.

                        var eventsList = new List <EventData>(events ?? Enumerable.Empty <EventData>());

                        if (eventsList.Count > 0)
                        {
                            Interlocked.Add(ref receivedEventsCount, eventsList.Count);
                        }
                    }
                                                );

                    eventProcessorManager.AddEventProcessors(1);

                    // Start the event processors.

                    await eventProcessorManager.StartAllAsync();

                    // Make sure the event processors have enough time to stabilize and receive events.

                    await eventProcessorManager.WaitStabilization();

                    // Stop the event processors.

                    await eventProcessorManager.StopAllAsync();

                    // Validate results.

                    Assert.That(receivedEventsCount, Is.EqualTo(expectedEventsCount));
                }
            }
        }
        public async Task EventProcessorCanStartAgainAfterStopping()
        {
            await using (EventHubScope scope = await EventHubScope.CreateAsync(2))
            {
                var connectionString = TestEnvironment.BuildConnectionStringForEventHub(scope.EventHubName);

                await using (var client = new EventHubClient(connectionString))
                {
                    int receivedEventsCount = 0;

                    // Create the event processor manager to manage our event processors.

                    var eventProcessorManager = new EventProcessorManager
                                                (
                        EventHubConsumer.DefaultConsumerGroupName,
                        client,
                        onProcessEvents: (partitionContext, events, cancellationToken) =>
                    {
                        // Make it a list so we can safely enumerate it.

                        var eventsList = new List <EventData>(events ?? Enumerable.Empty <EventData>());

                        if (eventsList.Count > 0)
                        {
                            Interlocked.Add(ref receivedEventsCount, eventsList.Count);
                        }
                    }
                                                );

                    eventProcessorManager.AddEventProcessors(1);

                    // Send some events.

                    var expectedEventsCount = 20;

                    await using (EventHubProducer producer = client.CreateProducer())
                    {
                        var dummyEvent = new EventData(Encoding.UTF8.GetBytes("I'm dummy."));

                        for (int i = 0; i < expectedEventsCount; i++)
                        {
                            await producer.SendAsync(dummyEvent);
                        }
                    }

                    // We'll start and stop the event processors twice.  This way, we can assert they will behave
                    // the same way both times, reprocessing all events in the second run.

                    for (int i = 0; i < 2; i++)
                    {
                        receivedEventsCount = 0;

                        // Start the event processors.

                        await eventProcessorManager.StartAllAsync();

                        // Make sure the event processors have enough time to stabilize and receive events.

                        await eventProcessorManager.WaitStabilization();

                        // Stop the event processors.

                        await eventProcessorManager.StopAllAsync();

                        // Validate results.

                        Assert.That(receivedEventsCount, Is.EqualTo(expectedEventsCount), $"Events should match in iteration { i + 1 }.");
                    }
                }
            }
        }
        public async Task PartitionProcessorProcessEventsAsyncReceivesAllEvents()
        {
            await using (EventHubScope scope = await EventHubScope.CreateAsync(2))
            {
                var connectionString = TestEnvironment.BuildConnectionStringForEventHub(scope.EventHubName);

                await using (var client = new EventHubClient(connectionString))
                {
                    var allReceivedEvents = new ConcurrentDictionary <string, List <EventData> >();

                    // Create the event processor manager to manage our event processors.

                    var eventProcessorManager = new EventProcessorManager
                                                (
                        EventHubConsumer.DefaultConsumerGroupName,
                        client,
                        onProcessEvents: (partitionContext, events, cancellationToken) =>
                    {
                        // Make it a list so we can safely enumerate it.

                        var eventsList = new List <EventData>(events ?? Enumerable.Empty <EventData>());

                        if (eventsList.Count > 0)
                        {
                            allReceivedEvents.AddOrUpdate
                            (
                                partitionContext.PartitionId,
                                partitionId => eventsList,
                                (partitionId, list) =>
                            {
                                list.AddRange(eventsList);
                                return(list);
                            }
                            );
                        }
                    }
                                                );

                    eventProcessorManager.AddEventProcessors(1);

                    // Send some events.

                    var partitionIds = await client.GetPartitionIdsAsync();

                    var expectedEvents = new Dictionary <string, List <EventData> >();

                    foreach (var partitionId in partitionIds)
                    {
                        // Send a similar set of events for every partition.

                        expectedEvents[partitionId] = new List <EventData>
                        {
                            new EventData(Encoding.UTF8.GetBytes($"{ partitionId }: event processor tests are so long.")),
                            new EventData(Encoding.UTF8.GetBytes($"{ partitionId }: there are so many of them.")),
                            new EventData(Encoding.UTF8.GetBytes($"{ partitionId }: will they ever end?")),
                            new EventData(Encoding.UTF8.GetBytes($"{ partitionId }: let's add a few more messages.")),
                            new EventData(Encoding.UTF8.GetBytes($"{ partitionId }: this is a monologue.")),
                            new EventData(Encoding.UTF8.GetBytes($"{ partitionId }: loneliness is what I feel.")),
                            new EventData(Encoding.UTF8.GetBytes($"{ partitionId }: the end has come."))
                        };

                        await using (EventHubProducer producer = client.CreateProducer(new EventHubProducerOptions {
                            PartitionId = partitionId
                        }))
                        {
                            await producer.SendAsync(expectedEvents[partitionId]);
                        }
                    }

                    // Start the event processors.

                    await eventProcessorManager.StartAllAsync();

                    // Make sure the event processors have enough time to stabilize and receive events.

                    await eventProcessorManager.WaitStabilization();

                    // Stop the event processors.

                    await eventProcessorManager.StopAllAsync();

                    // Validate results.  Make sure we received every event in the correct partition processor,
                    // in the order they were sent.

                    foreach (var partitionId in partitionIds)
                    {
                        Assert.That(allReceivedEvents.TryGetValue(partitionId, out List <EventData> partitionReceivedEvents), Is.True, $"{ partitionId }: there should have been a set of events received.");
                        Assert.That(partitionReceivedEvents.Count, Is.EqualTo(expectedEvents[partitionId].Count), $"{ partitionId }: amount of received events should match.");

                        var index = 0;

                        foreach (EventData receivedEvent in partitionReceivedEvents)
                        {
                            Assert.That(receivedEvent.IsEquivalentTo(expectedEvents[partitionId][index]), Is.True, $"{ partitionId }: the received event at index { index } did not match the sent set of events.");
                            ++index;
                        }
                    }

                    Assert.That(allReceivedEvents.Keys.Count, Is.EqualTo(partitionIds.Count()));
                }
            }
        }
示例#6
0
        /// <summary>
        ///   Runs the sample using the specified Event Hubs connection information.
        /// </summary>
        ///
        /// <param name="connectionString">The connection string for the Event Hubs namespace that the sample should target.</param>
        /// <param name="eventHubName">The name of the Event Hub, sometimes known as its path, that she sample should run against.</param>
        ///
        public async Task RunAsync(string connectionString,
                                   string eventHubName)
        {
            // We will start by creating a client using its default set of options.

            await using (var client = new EventHubClient(connectionString, eventHubName))
            {
                // With our client, we can now inspect the partitions and find the identifier
                // of the first.

                string firstPartition = (await client.GetPartitionIdsAsync()).First();

                // In this example, we will create our consumer for the first partition in the Event Hub, using the default consumer group
                // that is created with an Event Hub.  Our consumer will begin watching the partition at the very end, reading only new events
                // that we will publish for it.

                await using (EventHubConsumer consumer = client.CreateConsumer(EventHubConsumer.DefaultConsumerGroupName, firstPartition, EventPosition.Latest))
                    await using (EventHubProducer producer = client.CreateProducer(new EventHubProducerOptions {
                        PartitionId = firstPartition
                    }))
                    {
                        // Because our consumer is reading from the latest position, it won't see events that have previously
                        // been published. Before we can publish the events, we will need to ask the consumer to perform an operation,
                        // because it opens its connection only when it needs to.  The first receive that we ask of it will not see
                        // any events, but will allow the consumer to start watching the partition.
                        //
                        // Because the maximum wait time is specivied as zero, this call will return immediately and will not
                        // have consumed any events.

                        await consumer.ReceiveAsync(1, TimeSpan.Zero);

                        // Now that the consumer is watching the partition, let's publish a fair sized batch of events
                        // we would like for it to consume.

                        int         eventBatchSize = 100;
                        EventData[] eventBatch     = new EventData[eventBatchSize];

                        for (int index = 0; index < eventBatchSize; ++index)
                        {
                            eventBatch[index] = new EventData(Encoding.UTF8.GetBytes($"I am event #{ index }"));
                        }

                        await producer.SendAsync(eventBatch);

                        Console.WriteLine($"The event batch with { eventBatchSize } events has been published.");

                        // To allow for throughput in our application, we will process the published events by consuming them in
                        // small batches with a small wait time.  This will allow us to receive and process more quickly than blocking
                        // to wait on a larger batch size.
                        //
                        // The values that are used in this example are intended just for illustration and not as guidance for a recommended
                        // set of defaults.  In a real-world application, determining the right balance of batch size and wait time to achieve
                        // the desired performance will often vary depending on the application and event data being consumed.  It is an area
                        // where some experimentation in the application context may prove helpful.
                        //
                        // Our example will attempt to read about 1/5 of the batch at a time, which should result in the need for 5 batches to
                        // be consumed.  Because publishing and receving events is asynchronous, the events that we published may not be
                        // immediately available for our consumer to see. To compensate, we will allow for a small number of extra attempts beyond
                        // the expected 5 to to be sure that we don't stop reading before we receive all of our events.

                        var receivedEvents   = new List <EventData>();
                        int consumeBatchSize = (int)Math.Floor(eventBatchSize / 5.0f);
                        int maximumAttempts  = 15;
                        int attempts         = 0;

                        while ((receivedEvents.Count < eventBatchSize) && (++attempts < maximumAttempts))
                        {
                            // Each receive, we ask for the maximum amount of events that we would like in the batch and
                            // specify the maximum amount of time that we would like to wait for them.
                            //
                            // The batch of events will be returned to us when either we have read our maximum number of events
                            // or when the time that we asked to wait has elapsed.  This means that a batch we receive may have
                            // between zero and the maximum we asked for, depending on what was available in the partition.
                            //
                            // For this attempt, we will ask to receive our computed batch size (1/5 of published events) and wait, at most,
                            // 25 milliseconds to receive them.  We'll then process them and if we haven't gotten all that we published, we'll
                            // make another attempt until either we have them or we have tried for our maximum number of attempts.

                            IEnumerable <EventData> receivedBatch = await consumer.ReceiveAsync(consumeBatchSize, TimeSpan.FromMilliseconds(25));

                            receivedEvents.AddRange(receivedBatch);
                        }

                        // Print out the events that we received.

                        Console.WriteLine();
                        Console.WriteLine($"Events Consumed: { receivedEvents.Count }");

                        foreach (EventData eventData in receivedEvents)
                        {
                            // The body of our event was an encoded string; we'll recover the
                            // message by reversing the encoding process.

                            string message = Encoding.UTF8.GetString(eventData.Body.ToArray());
                            Console.WriteLine($"\tMessage: \"{ message }\"");
                        }
                    }
            }

            // At this point, our client, consumer, and producer have passed their "using" scope and have safely been disposed of.  We
            // have no further obligations.

            Console.WriteLine();
        }