public void SendPacket(StreamBuffer buffer, PacketCriterion criterion, EventHandler_Receive dispatcher, Action <StreamBuffer> onSent = null)
        {
            if (criterion == null || dispatcher == null)
            {
                throw new AegisException(AegisResult.InvalidArgument, "The argument criterion and dispatcher cannot be null.");
            }


            try
            {
                lock (_session)
                {
                    if (_session.Socket == null)
                    {
                        return;
                    }

                    //  ReadIndex가 OnSocket_Send에서 사용되므로 ReadIndex를 초기화해야 한다.
                    buffer.ResetReadIndex();


                    SocketAsyncEventArgs saea = new SocketAsyncEventArgs();
                    saea.Completed += OnComplete_Send;
                    saea.SetBuffer(buffer.Buffer, 0, buffer.WrittenBytes);
                    if (onSent != null)
                    {
                        saea.UserToken = new NetworkSendToken(buffer, onSent);
                    }

                    _responseSelector.Add(criterion, dispatcher);

                    if (_session.Socket.SendAsync(saea) == false)
                    {
                        OnComplete_Receive(null, saea);
                    }
                }
            }
            catch (SocketException)
            {
            }
            catch (Exception e)
            {
                Logger.Write(LogType.Err, 1, e.ToString());
            }
        }
        public void SendPacket(StreamBuffer buffer, PacketCriterion criterion, EventHandler_Receive dispatcher, Action <StreamBuffer> onSent = null)
        {
            if (criterion == null || dispatcher == null)
            {
                throw new AegisException(AegisResult.InvalidArgument, "The argument criterion and dispatcher cannot be null.");
            }

            try
            {
                lock (_session)
                {
                    _responseSelector.Add(criterion, dispatcher);
                    if (_session.Socket != null)
                    {
                        //  ReadIndex가 OnSocket_Send에서 사용되므로 ReadIndex를 초기화해야 한다.
                        buffer.ResetReadIndex();

                        if (onSent == null)
                        {
                            _session.Socket.BeginSend(buffer.Buffer, 0, buffer.WrittenBytes, SocketFlags.None, OnSocket_Send, null);
                        }
                        else
                        {
                            _session.Socket.BeginSend(buffer.Buffer, 0, buffer.WrittenBytes, SocketFlags.None, OnSocket_Send,
                                                      new NetworkSendToken(buffer, onSent));
                        }
                    }
                }
            }
            catch (SocketException)
            {
            }
            catch (Exception e)
            {
                Logger.Write(LogType.Err, 1, e.ToString());
            }
        }
 public void Add(PacketCriterion criterion, EventHandler_Receive dispatcher)
 {
     _listResponseAction.Add(new Data(criterion, dispatcher));
 }
 public Data(PacketCriterion criterion, EventHandler_Receive dispatcher)
 {
     Criterion = criterion;
     Dispatcher = dispatcher;
 }
示例#5
0
 /// <summary>
 /// 패킷을 전송하고, 특정 패킷이 수신될 경우 dispatcher에 지정된 핸들러를 실행합니다.
 /// 이 기능은 AwaitableMethod보다는 빠르지만, 동시에 많이 호출될 경우 성능이 저하될 수 있습니다.
 /// </summary>
 /// <param name="buffer">전송할 데이터가 담긴 StreamBuffer</param>
 /// <param name="criterion">dispatcher에 지정된 핸들러를 호출할 것인지 여부를 판단하는 함수를 지정합니다.</param>
 /// <param name="dispatcher">실행될 함수를 지정합니다.</param>
 /// <param name="onSent">패킷 전송이 완료된 후 호출할 Action</param>
 public virtual void SendPacket(StreamBuffer buffer, PacketCriterion criterion, EventHandler_Receive dispatcher, Action <StreamBuffer> onSent = null)
 {
     _method.SendPacket(buffer, criterion, dispatcher, onSent);
 }
示例#6
0
 public void Add(PacketCriterion criterion, EventHandler_Receive dispatcher)
 {
     _listResponseAction.Add(new Data(criterion, dispatcher));
 }
示例#7
0
 public Data(PacketCriterion criterion, EventHandler_Receive dispatcher)
 {
     Criterion  = criterion;
     Dispatcher = dispatcher;
 }
        public void SendPacket(StreamBuffer buffer, PacketCriterion criterion, EventHandler_Receive dispatcher, Action<StreamBuffer> onSent = null)
        {
            if (criterion == null || dispatcher == null)
                throw new AegisException(AegisResult.InvalidArgument, "The argument criterion and dispatcher cannot be null.");

            try
            {
                lock (_session)
                {
                    _responseSelector.Add(criterion, dispatcher);
                    if (_session.Socket != null)
                    {
                        //  ReadIndex가 OnSocket_Send에서 사용되므로 ReadIndex를 초기화해야 한다.
                        buffer.ResetReadIndex();

                        if (onSent == null)
                            _session.Socket.BeginSend(buffer.Buffer, 0, buffer.WrittenBytes, SocketFlags.None, OnSocket_Send, null);
                        else
                            _session.Socket.BeginSend(buffer.Buffer, 0, buffer.WrittenBytes, SocketFlags.None, OnSocket_Send,
                                             new NetworkSendToken(buffer, onSent));
                    }
                }
            }
            catch (SocketException)
            {
            }
            catch (Exception e)
            {
                Logger.Write(LogType.Err, 1, e.ToString());
            }
        }
示例#9
0
 /// <summary>
 /// 패킷을 전송하고, 특정 패킷이 수신될 경우 dispatcher에 지정된 핸들러를 실행합니다.
 /// 이 기능은 AwaitableMethod보다는 빠르지만, 동시에 많이 호출될 경우 성능이 저하될 수 있습니다.
 /// </summary>
 /// <param name="buffer">전송할 데이터가 담긴 StreamBuffer</param>
 /// <param name="criterion">dispatcher에 지정된 핸들러를 호출할 것인지 여부를 판단하는 함수를 지정합니다.</param>
 /// <param name="dispatcher">실행될 함수를 지정합니다.</param>
 /// <param name="onSent">패킷 전송이 완료된 후 호출할 Action</param>
 public virtual void SendPacket(StreamBuffer buffer, PacketCriterion criterion, EventHandler_Receive dispatcher, Action<StreamBuffer> onSent = null)
 {
     _method.SendPacket(buffer, criterion, dispatcher, onSent);
 }
        public void SendPacket(StreamBuffer buffer, PacketCriterion criterion, EventHandler_Receive dispatcher, Action<StreamBuffer> onSent = null)
        {
            if (criterion == null || dispatcher == null)
                throw new AegisException(AegisResult.InvalidArgument, "The argument criterion and dispatcher cannot be null.");


            try
            {
                lock (_session)
                {
                    if (_session.Socket == null)
                        return;

                    //  ReadIndex가 OnSocket_Send에서 사용되므로 ReadIndex를 초기화해야 한다.
                    buffer.ResetReadIndex();


                    SocketAsyncEventArgs saea = new SocketAsyncEventArgs();
                    saea.Completed += OnComplete_Send;
                    saea.SetBuffer(buffer.Buffer, 0, buffer.WrittenBytes);
                    if (onSent != null)
                        saea.UserToken = new NetworkSendToken(buffer, onSent);

                    _responseSelector.Add(criterion, dispatcher);

                    if (_session.Socket.SendAsync(saea) == false)
                        OnComplete_Receive(null, saea);
                }
            }
            catch (SocketException)
            {
            }
            catch (Exception e)
            {
                Logger.Write(LogType.Err, 1, e.ToString());
            }
        }