public void StraightLineTest([RandomVector3(3)] Vector3 omega, [Random(1.0, 10.0, 3)] double time)
        {
            var body = new EuclideanKinematicBody(Transform.Zero);

            body.Omega = omega;
            body.V     = new Vector3(1, 1, 1);
            body.UpdateTransform(time);

            Assert.That(body.Transform.Pos, Is.EqualTo(new Vector3(time, time, time)));
        }
        public void SpinTest()
        {
            int numFrames = 1000;
            var body      = new EuclideanKinematicBody(Transform.Zero);

            body.Omega = Vector3.K;
            body.UpdateTransform(1.0);

            for (int i = 0; i < numFrames; i++)
            {
            }
        }