AppendErrorText() public method

public AppendErrorText ( string addToEndText ) : void
addToEndText string
return void
示例#1
0
    // Description: Displays error with number of isolated nodes found and changes sprite of the respective nodes to highlight them
    // PRE:         disconnectedNodes list is not null
    // POST:        Sprites of disconnected nodes are changed to the error sprite
    private void DisplayDisconnectedNodes()
    {
        string error_text = "You have " + _disconnectedNodes.Count + " disconnected nodes.";

        _errorView.AppendErrorText(error_text);
        _errorView.SetDisplayGui(true);
        for (int j = 0; j < _disconnectedNodes.Count; j++)
        {
            _disconnectedNodes[j].GetComponent <SpriteRenderer>().sprite = (Sprite)Resources.Load("BuildViewNodeDISCONNECTED", typeof(Sprite));
        }

        _disconnectedNodes.Clear();
    }