public async Task <IActionResult> PutError(int id, Error error) { if (id != error.Id) { return(BadRequest()); } _context.Entry(error).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!ErrorExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public Log Save(Log log) { var state = log.Id == 0 ? EntityState.Added : EntityState.Modified; context.Entry(log).State = state; context.SaveChanges(); return(log); }
public bool DeleteUserById(int id) { User user = context.Users.Find(id); if (user == null) { return(false); } var state = EntityState.Deleted; context.Entry(user).State = state; context.SaveChanges(); return(true); }
public async Task <IActionResult> PutLevel(int id, Level level) { if (id != level.LevelId) { return(BadRequest()); } _context.Entry(level).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!LevelExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutUser(int id, User user) { if (id != user.Id) { return(BadRequest()); } //max: colcoa a senha que vem em md5 user.Password = user.Password.ToHashMD5(); _context.Entry(user).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!UserExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutSituation(int id, Situation situation) { if (id != situation.SituationId) { return(BadRequest()); } _context.Entry(situation).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!SituationExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public User Save(User user) { var state = user.Id == 0 ? EntityState.Added : EntityState.Modified; _context.Entry(user).State = state; _context.SaveChanges(); return(user); }
public Environment RegisterEnvironment(Environment environment) { //_context.Environments.Add(new Models.Environment { EnvironmentName = name }); //if (_context.Environments.FirstOrDefault(e => e.EnvironmentName == name) != null) //{ // return true; //} //return false; var state = environment.Id == 0 ? EntityState.Added : EntityState.Modified; _context.Entry(environment).State = state; _context.SaveChanges(); return(environment); }