private void GrowMoreStalks(int i, int j) { for (int v = -1; v <= 1; v++) { bool left = Main.tile[i + 5, j + v].active(); ErilipahWorld.PlaceHazard(i + (left ? -5 : 5), j + v, 0); } }
private void GrowMoreVines(int i, int j) { bool left = Main.tile[i + 1, j].active(); int growToI = left ? i - 1 : i + 1; ErilipahWorld.PlaceHazard(growToI, j, 2); ErilipahWorld.PlaceHazard(growToI + (left ? -3 : 3), j, 2); }