void equipmentComponent_EquipmentSelectionChanged(object sender, EventArgs e) { EquipmentControl incoming = sender as EquipmentControl; if (incoming != null) { refreshButtons(); refreshStatusText(); } }
private void showEquippedToolStripMenuItem_Click(object sender, EventArgs e) { panel_Items.Controls.Clear(); EquipmentControl newInv = new EquipmentControl(lastSelectedCharacterSlot.EquippedItems); newInv.OnItemSelected += OnItemSelected; newInv.Dock = DockStyle.Fill; panel_Items.Controls.Add(newInv); //Clear Item Viewer itemViewer.CurrentItem = null; itemViewer.Invalidate(); }
private void initializeUserControls() { introComponent = new IntroControl(WM); raceComponent = new RaceControl(WM); alignmentComponent = new AlignmentControl(WM); raceComponent.SubraceChanged += new EventHandler(raceComponent_SubraceChanged); ageComponent = new AgeControl(WM); bodyComponent = new BodyControl(WM); appearanceComponent = new AppearanceControl(WM); appearanceComponent.AppearanceChanged += new EventHandler(appearanceComponent_AppearanceChanged); classComponent = new ClassControl(WM); classComponent.ClassChanged += new EventHandler(classComponent_ClassChanged); classComponent.ClassChoiceChanged += new EventHandler(classComponent_ClassChoiceChanged); backgroundComponent = new BackgroundControl(WM); abilityComponent = new AbilityControl(WM); abilityComponent.AbilityAssigned += new EventHandler(abilityComponent_AbilityAssigned); abilityComponent.AbilityBonusAssigned += new EventHandler(abilityComponent_AbilityBonusAssigned); languageComponent = new LanguageControl(WM); languageComponent.LanguageSelectionChanged += new EventHandler(languageComponent_LanguageSelectionChanged); skillComponent = new SkillControl(WM); skillComponent.SkillChosen += new EventHandler(skillComponent_SkillChosen); equipmentComponent = new EquipmentControl(WM); equipmentComponent.EquipmentSelectionChanged += new EventHandler(equipmentComponent_EquipmentSelectionChanged); spellComponent = new SpellControl(WM); spellComponent.SpellChosen += new EventHandler(spellComponent_SpellChosen); extraRaceChoiceComponent = new ExtraRaceChoiceControl(WM); extraRaceChoiceComponent.ExtraRaceChoiceChanged += new EventHandler(extraRaceChoiceComponent_ExtraRaceChoiceChanged); extraClassChoiceComponent = new ExtraClassChoiceControl(WM); extraClassChoiceComponent.SubcontrolOptionChosen += new EventHandler(extraClassChoiceComponent_SubcontrolOptionChosen); extraSubclassChoiceComponent = new ExtraSubclassChoiceControl(WM); extraSubclassChoiceComponent.SubcontrolOptionChosen += new EventHandler(extraSubclassChoiceComponent_SubcontrolOptionChosen); nameComponent = new NameControl(WM); nameComponent.NameChanged += new EventHandler(nameComponent_NameChanged); storyComponent = new StoryControl(WM); storyComponent.SubcontrolOptionChosen += new EventHandler(storyComponent_SubcontrolOptionChosen); exportComponent = new ExportControl(WM); }