示例#1
0
    public static int __callBase_BindFieldImpl(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            Type fieldType;
            LuaObject.checkType(l, 2, out fieldType);
            string path;
            LuaObject.checkType(l, 3, out path);
            AutoBindAttribute.InitState initState;
            LuaObject.checkEnum <AutoBindAttribute.InitState>(l, 4, out initState);
            string fieldName;
            LuaObject.checkType(l, 5, out fieldName);
            string ctrlName;
            LuaObject.checkType(l, 6, out ctrlName);
            bool optional;
            LuaObject.checkType(l, 7, out optional);
            UnityEngine.Object o = equipmentBreakNeedItemUIController.m_luaExportHelper.__callBase_BindFieldImpl(fieldType, path, initState, fieldName, ctrlName, optional);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#2
0
    public static int set_EventOnClick(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            Action <GoodsType, int, int>       value;
            int num = LuaObject.checkDelegate <Action <GoodsType, int, int> >(l, 2, out value);
            if (num != 0)
            {
                if (num == 1)
                {
                    equipmentBreakNeedItemUIController.EventOnClick += value;
                }
                else if (num == 2)
                {
                    equipmentBreakNeedItemUIController.EventOnClick -= value;
                }
            }
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#3
0
    public static int get_m_goods(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, equipmentBreakNeedItemUIController.m_goods);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#4
0
    public static int OnClick(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            equipmentBreakNeedItemUIController.m_luaExportHelper.OnClick();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#5
0
    public static int __callBase_OnBindFiledsCompleted(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            equipmentBreakNeedItemUIController.m_luaExportHelper.__callBase_OnBindFiledsCompleted();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#6
0
    public static int __callBase_ToString(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            string s = equipmentBreakNeedItemUIController.m_luaExportHelper.__callBase_ToString();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, s);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#7
0
    public static int set_m_button(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            Button button;
            LuaObject.checkType <Button>(l, 2, out button);
            equipmentBreakNeedItemUIController.m_luaExportHelper.m_button = button;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#8
0
    public static int set_m_countStateCtrl(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            CommonUIStateController            countStateCtrl;
            LuaObject.checkType <CommonUIStateController>(l, 2, out countStateCtrl);
            equipmentBreakNeedItemUIController.m_luaExportHelper.m_countStateCtrl = countStateCtrl;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#9
0
    public static int set_m_needCount(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            Text needCount;
            LuaObject.checkType <Text>(l, 2, out needCount);
            equipmentBreakNeedItemUIController.m_luaExportHelper.m_needCount = needCount;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#10
0
    public static int set_m_iconSSREffect(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            GameObject iconSSREffect;
            LuaObject.checkType <GameObject>(l, 2, out iconSSREffect);
            equipmentBreakNeedItemUIController.m_luaExportHelper.m_iconSSREffect = iconSSREffect;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#11
0
    public static int InitEquipmentBreakNeedItem(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            Goods goods;
            LuaObject.checkType <Goods>(l, 2, out goods);
            equipmentBreakNeedItemUIController.InitEquipmentBreakNeedItem(goods);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#12
0
    public static int __callBase_SetToggleValueChangedListener(IntPtr l)
    {
        int result;

        try
        {
            int total = LuaDLL.lua_gettop(l);
            if (LuaObject.matchType(l, total, 2, typeof(string[]), typeof(Action <UIControllerBase, bool>)))
            {
                EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
                string[] fieldNames;
                LuaObject.checkArray <string>(l, 2, out fieldNames);
                Action <UIControllerBase, bool> action;
                LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action);
                equipmentBreakNeedItemUIController.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldNames, action);
                LuaObject.pushValue(l, true);
                result = 1;
            }
            else if (LuaObject.matchType(l, total, 2, typeof(string), typeof(Action <UIControllerBase, bool>)))
            {
                EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController2 = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
                string fieldName;
                LuaObject.checkType(l, 2, out fieldName);
                Action <UIControllerBase, bool> action2;
                LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action2);
                equipmentBreakNeedItemUIController2.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldName, action2);
                LuaObject.pushValue(l, true);
                result = 1;
            }
            else
            {
                LuaObject.pushValue(l, false);
                LuaDLL.lua_pushstring(l, "No matched override function __callBase_SetToggleValueChangedListener to call");
                result = 2;
            }
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#13
0
    public static int __callBase_Initlize(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            string ctrlName;
            LuaObject.checkType(l, 2, out ctrlName);
            bool bindNow;
            LuaObject.checkType(l, 3, out bindNow);
            equipmentBreakNeedItemUIController.m_luaExportHelper.__callBase_Initlize(ctrlName, bindNow);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#14
0
    public static int __callBase_SetButtonLongPressEndListener(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            string fieldName;
            LuaObject.checkType(l, 2, out fieldName);
            Action <UIControllerBase> action;
            LuaObject.checkDelegate <Action <UIControllerBase> >(l, 3, out action);
            equipmentBreakNeedItemUIController.m_luaExportHelper.__callBase_SetButtonLongPressEndListener(fieldName, action);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#15
0
    public static int __callBase_OnButtonClick(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            Button button;
            LuaObject.checkType <Button>(l, 2, out button);
            string fieldName;
            LuaObject.checkType(l, 3, out fieldName);
            equipmentBreakNeedItemUIController.m_luaExportHelper.__callBase_OnButtonClick(button, fieldName);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#16
0
    public static int __clearDele_EventOnClick(IntPtr l)
    {
        int result;

        try
        {
            EquipmentBreakNeedItemUIController equipmentBreakNeedItemUIController = (EquipmentBreakNeedItemUIController)LuaObject.checkSelf(l);
            GoodsType arg;
            LuaObject.checkEnum <GoodsType>(l, 2, out arg);
            int arg2;
            LuaObject.checkType(l, 3, out arg2);
            int arg3;
            LuaObject.checkType(l, 4, out arg3);
            equipmentBreakNeedItemUIController.m_luaExportHelper.__clearDele_EventOnClick(arg, arg2, arg3);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }