/// <summary> /// Show the info of the item. /// </summary> /// <param name="orderType">The order type of item.</param> /// <param name="equipItem">The equip item script on the item.</param> /// <param name="quality">The quality of the item.</param> /// <param name="level">The level of the item.</param> /// <param name="job">The job of the item.</param> /// <param name="atk">The attack of the item.</param> /// <param name="hp">The hp value of the item.</param> /// <param name="recover">The recover value of the item.</param> public static void ShowItem(OrderType orderType, EquipItem equipItem, int quality, short level, sbyte job, int atk, int hp, int recover) { switch (orderType) { case OrderType.Time: equipItem.ShowByLvl(level); break; case OrderType.Job: equipItem.ShowByJob(atk); break; case OrderType.Rarity: equipItem.ShowByQuality(quality); break; case OrderType.Team: equipItem.ShowByLvl(level); break; case OrderType.Attack: equipItem.ShowByJob(atk); break; case OrderType.Health: equipItem.ShowByHp(hp); break; case OrderType.Recover: equipItem.ShowByRecover(recover); break; case OrderType.Level: equipItem.ShowByLvl(level); break; } }