示例#1
0
        public static void Postfix(Transform elementRoot, Piece.Requirement req, Player player, bool craft, int quality)
        {
            var instance = InventoryGui.instance;

            if ((instance.InCraftTab() || instance.InUpradeTab()) && req?.m_resItem != null)
            {
                var item = req.m_resItem;
                var icon = elementRoot.transform.Find("res_icon").GetComponent <Image>();

                var bgIconTransform = elementRoot.Find("bgIcon");
                if (item.m_itemData.UseMagicBackground())
                {
                    if (bgIconTransform == null)
                    {
                        bgIconTransform      = Object.Instantiate(icon, elementRoot, true).transform;
                        bgIconTransform.name = "bgIcon";
                        bgIconTransform.SetSiblingIndex(icon.transform.GetSiblingIndex());
                    }

                    bgIconTransform.gameObject.SetActive(true);
                    var bgIcon = bgIconTransform.GetComponent <Image>();
                    bgIcon.sprite = EpicLoot.GetMagicItemBgSprite();
                    bgIcon.color  = item.m_itemData.GetRarityColor();
                }
                else if (bgIconTransform != null)
                {
                    bgIconTransform.gameObject.SetActive(false);
                }
            }
        }
示例#2
0
            public static void Postfix(InventoryGui __instance, Player player, float dt)
            {
                var activeTab = GetActiveTabController();

                if (activeTab != null)
                {
                    var   icon        = EpicLoot.HasAuga ? Auga.API.RequirementsPanel_GetIcon(activeTab.AugaTabData.RequirementsPanelGO) : __instance.m_recipeIcon;
                    var   magicItemBG = icon.transform.parent.Find("MagicItemBG");
                    Image bgImage;
                    if (magicItemBG == null)
                    {
                        bgImage      = Object.Instantiate(icon, icon.transform.parent, true);
                        bgImage.name = "MagicItemBG";
                        bgImage.transform.SetSiblingIndex(icon.transform.GetSiblingIndex());
                        bgImage.sprite = EpicLoot.GetMagicItemBgSprite();
                        bgImage.color  = Color.white;
                        bgImage.rectTransform.anchorMin        = new Vector2(0, 0);
                        bgImage.rectTransform.anchorMax        = new Vector2(1, 1);
                        bgImage.rectTransform.sizeDelta        = new Vector2(0, 0);
                        bgImage.rectTransform.anchoredPosition = new Vector2(0, 0);
                    }
                    else
                    {
                        bgImage = magicItemBG.GetComponent <Image>();
                    }

                    activeTab.UpdateRecipe(__instance, player, dt, bgImage);
                }
            }
        public static bool SetupRequirement(
            InventoryGui __instance,
            Transform elementRoot,
            ItemDrop item,
            int amount,
            Player player)
        {
            var icon       = elementRoot.transform.Find("res_icon").GetComponent <Image>();
            var nameText   = elementRoot.transform.Find("res_name").GetComponent <Text>();
            var amountText = elementRoot.transform.Find("res_amount").GetComponent <Text>();
            var tooltip    = elementRoot.GetComponent <UITooltip>();

            if (item != null)
            {
                icon.gameObject.SetActive(true);
                nameText.gameObject.SetActive(true);
                amountText.gameObject.SetActive(true);
                if (item.m_itemData.IsMagicCraftingMaterial())
                {
                    var rarity = item.m_itemData.GetCraftingMaterialRarity();
                    icon.sprite = item.m_itemData.m_shared.m_icons[EpicLoot.GetRarityIconIndex(rarity)];
                }
                else
                {
                    icon.sprite = item.m_itemData.GetIcon();
                }
                icon.color = Color.white;

                var bgIconTransform = icon.transform.parent.Find("bgIcon");
                if (item.m_itemData.UseMagicBackground())
                {
                    if (bgIconTransform == null)
                    {
                        bgIconTransform      = Object.Instantiate(icon, icon.transform.parent, true).transform;
                        bgIconTransform.name = "bgIcon";
                        bgIconTransform.SetSiblingIndex(icon.transform.GetSiblingIndex());
                    }

                    bgIconTransform.gameObject.SetActive(true);
                    var bgIcon = bgIconTransform.GetComponent <Image>();
                    bgIcon.sprite = EpicLoot.GetMagicItemBgSprite();
                    bgIcon.color  = item.m_itemData.GetRarityColor();
                }
                else if (bgIconTransform != null)
                {
                    bgIconTransform.gameObject.SetActive(false);
                }

                tooltip.m_text = Localization.instance.Localize(item.m_itemData.m_shared.m_name);
                nameText.text  = Localization.instance.Localize(item.m_itemData.m_shared.m_name);
                if (amount <= 0)
                {
                    InventoryGui.HideRequirement(elementRoot);
                    return(false);
                }
                amountText.text  = amount.ToString();
                amountText.color = Color.white;
            }
            return(true);
        }
示例#4
0
        public static void Postfix(InventoryGui __instance, Player player, Recipe recipe, ItemDrop.ItemData item, bool canCraft)
        {
            var selectedCraftingItem = __instance.InCraftTab() && recipe.m_item != null;
            var selectedUpgradeItem  = __instance.InUpradeTab() && item != null;

            if (selectedCraftingItem || selectedUpgradeItem)
            {
                var thisItem = selectedCraftingItem ? recipe.m_item.m_itemData : item;
                if (thisItem.UseMagicBackground())
                {
                    var element = __instance.m_recipeList.LastOrDefault();
                    if (element != null)
                    {
                        var image   = element.transform.Find("icon").GetComponent <Image>();
                        var bgImage = Object.Instantiate(image, image.transform.parent, true);
                        bgImage.name = "MagicItemBG";
                        bgImage.transform.SetSiblingIndex(image.transform.GetSiblingIndex());
                        bgImage.sprite = EpicLoot.GetMagicItemBgSprite();
                        bgImage.color  = thisItem.GetRarityColor();
                        if (!canCraft)
                        {
                            bgImage.color -= new Color(0, 0, 0, 0.66f);
                        }

                        var nameText = element.transform.Find("name").GetComponent <Text>();
                        nameText.color = canCraft ? thisItem.GetRarityColor() : new Color(0.66f, 0.66f, 0.66f, 1f);
                    }
                }
            }
        }
        public void AddRecipeToList(InventoryGui __instance, DisenchantRecipe recipe, int index)
        {
            var count   = __instance.m_recipeList.Count;
            var element = Object.Instantiate(__instance.m_recipeElementPrefab, __instance.m_recipeListRoot);

            element.SetActive(true);
            element.RectTransform().anchoredPosition = new Vector2(0.0f, count * -__instance.m_recipeListSpace);

            var item = recipe.FromItem;

            var image = element.transform.Find("icon").GetComponent <Image>();

            image.sprite = item.GetIcon();
            image.color  = Color.white;

            if (item.UseMagicBackground())
            {
                var bgImage = Object.Instantiate(image, image.transform.parent, true);
                bgImage.name = "MagicItemBG";
                bgImage.transform.SetSiblingIndex(image.transform.GetSiblingIndex());
                bgImage.sprite = EpicLoot.GetMagicItemBgSprite();
                bgImage.color  = item.GetRarityColor();
            }

            var nameText = element.transform.Find("name").GetComponent <Text>();

            nameText.text = Localization.instance.Localize(item.GetDecoratedName());
            if (item.m_shared.m_maxStackSize > 1 && item.m_stack > 1)
            {
                nameText.text += $" x{item.m_stack}";
            }

            var durability = element.transform.Find("Durability").GetComponent <GuiBar>();

            if (item.m_shared.m_useDurability && item.m_durability < item.GetMaxDurability())
            {
                durability.gameObject.SetActive(true);
                durability.SetValue(item.GetDurabilityPercentage());
            }
            else
            {
                durability.gameObject.SetActive(false);
            }

            var quality = element.transform.Find("QualityLevel").GetComponent <Text>();

            quality.gameObject.SetActive(item.m_shared.m_maxQuality > 1);
            quality.text = item.m_quality.ToString();

            element.GetComponent <Button>().onClick.AddListener(() => OnSelectedRecipe(__instance, index));
            __instance.m_recipeList.Add(element);
        }
        public void AddRecipeToList(InventoryGui __instance, AugmentRecipe recipe, int index)
        {
            var count   = __instance.m_recipeList.Count;
            var element = Object.Instantiate(__instance.m_recipeElementPrefab, __instance.m_recipeListRoot);

            element.SetActive(true);
            element.RectTransform().anchoredPosition = new Vector2(0.0f, count * -__instance.m_recipeListSpace);

            //var canCraft = Player.m_localPlayer.HaveRequirements(recipe.GetRequirementArray(), false, 1);
            var item = recipe.FromItem;

            var image = element.transform.Find("icon").GetComponent <Image>();

            image.sprite = item.GetIcon();
            image.color  = Color.white;

            var bgImage = Object.Instantiate(image, image.transform.parent, true);

            bgImage.name = "MagicItemBG";
            bgImage.transform.SetSiblingIndex(image.transform.GetSiblingIndex());
            bgImage.sprite = EpicLoot.GetMagicItemBgSprite();
            bgImage.color  = EpicLoot.GetRarityColorARGB(item.GetRarity());

            var nameText = element.transform.Find("name").GetComponent <Text>();

            nameText.text = Localization.instance.Localize(item.GetDecoratedName());
            if (item.GetMagicItem() != null && item.GetMagicItem().HasBeenAugmented())
            {
                nameText.text += $" {EpicLoot.GetMagicEffectPip(true)}";
            }
            nameText.color = Color.white;

            var durability = element.transform.Find("Durability").GetComponent <GuiBar>();

            if (item.m_shared.m_useDurability && item.m_durability < item.GetMaxDurability())
            {
                durability.gameObject.SetActive(true);
                durability.SetValue(item.GetDurabilityPercentage());
            }
            else
            {
                durability.gameObject.SetActive(false);
            }

            var quality = element.transform.Find("QualityLevel").GetComponent <Text>();

            quality.gameObject.SetActive(true);
            quality.text = item.m_quality.ToString();

            element.GetComponent <Button>().onClick.AddListener(() => OnSelectedRecipe(__instance, index));
            __instance.m_recipeList.Add(element);
        }
        public static CraftSuccessDialog Create(Transform parent)
        {
            var inventoryGui = InventoryGui.instance;
            var newDialog    = Instantiate(inventoryGui.m_variantDialog, parent);
            var dialog       = newDialog.gameObject.AddComponent <CraftSuccessDialog>();

            Destroy(newDialog);
            dialog.gameObject.name = "CraftingSuccessDialog";

            dialog.Frame = dialog.gameObject.transform.Find("VariantFrame").gameObject.RectTransform();
            dialog.Frame.gameObject.name = "Frame";
            for (var i = 1; i < dialog.Frame.childCount; ++i)
            {
                var child = dialog.Frame.GetChild(i);
                Destroy(child.gameObject);
            }
            dialog.Frame.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 380);
            dialog.Frame.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 550);
            dialog.Frame.anchoredPosition += new Vector2(20, -270);

            dialog.MagicBG        = Instantiate(inventoryGui.m_recipeIcon, dialog.Frame);
            dialog.MagicBG.name   = "MagicItemBG";
            dialog.MagicBG.sprite = EpicLoot.GetMagicItemBgSprite();
            dialog.MagicBG.color  = Color.white;

            dialog.NameText    = Instantiate(inventoryGui.m_recipeName, dialog.Frame);
            dialog.Description = Instantiate(inventoryGui.m_recipeDecription, dialog.Frame);
            dialog.Description.rectTransform.anchoredPosition += new Vector2(0, -110);
            dialog.Description.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 460);
            dialog.Icon = Instantiate(inventoryGui.m_recipeIcon, dialog.Frame);

            var closeButton = dialog.gameObject.GetComponentInChildren <Button>();

            closeButton.onClick = new Button.ButtonClickedEvent();
            closeButton.onClick.AddListener(dialog.Close);
            closeButton.transform.SetAsLastSibling();

            return(dialog);
        }
示例#8
0
            public static void Postfix(InventoryGui __instance, Player player, float dt)
            {
                var activeTab = GetActiveTabController();

                if (activeTab != null)
                {
                    var   magicItemBG = __instance.m_recipeIcon.transform.parent.Find("MagicItemBG");
                    Image bgImage;
                    if (magicItemBG == null)
                    {
                        bgImage      = Object.Instantiate(__instance.m_recipeIcon, __instance.m_recipeIcon.transform.parent, true);
                        bgImage.name = "MagicItemBG";
                        bgImage.transform.SetSiblingIndex(__instance.m_recipeIcon.transform.GetSiblingIndex());
                        bgImage.sprite = EpicLoot.GetMagicItemBgSprite();
                        bgImage.color  = Color.white;
                    }
                    else
                    {
                        bgImage = magicItemBG.GetComponent <Image>();
                    }

                    activeTab.UpdateRecipe(__instance, player, dt, bgImage);
                }
            }
示例#9
0
        private static void AugaFixItemBG(GameObject obj)
        {
            var magicBG = obj.transform.Find("MagicBG");

            if (magicBG != null)
            {
                var image = magicBG.GetComponent <Image>();
                if (image != null)
                {
                    image.sprite = EpicLoot.GetMagicItemBgSprite();
                }
            }

            var icon = obj.transform.Find("Icon");

            if (icon != null)
            {
                var iconBG = Object.Instantiate(icon, icon.parent);
                iconBG.SetSiblingIndex(2);
                var image = iconBG.GetComponent <Image>();
                image.sprite = Auga.API.GetItemBackgroundSprite();
                image.color  = new Color(0, 0, 0, 0.5f);
            }
        }
示例#10
0
        public static void Postfix(InventoryGui __instance)
        {
            var recipeDesc = __instance.m_recipeDecription;

            if (EpicLoot.UseScrollingCraftDescription.Value && recipeDesc.GetComponent <ContentSizeFitter>() == null)
            {
                var contentSizeFitter = recipeDesc.gameObject.AddComponent <ContentSizeFitter>();
                contentSizeFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize;

                recipeDesc.resizeTextForBestFit           = false;
                recipeDesc.fontSize                       = 18;
                recipeDesc.rectTransform.anchorMin        = new Vector2(0, 1);
                recipeDesc.rectTransform.anchorMax        = new Vector2(1, 1); // pin top, stretch horiz
                recipeDesc.rectTransform.pivot            = new Vector2(0, 1);
                recipeDesc.horizontalOverflow             = HorizontalWrapMode.Wrap;
                recipeDesc.rectTransform.anchoredPosition = new Vector2(4, 4);
                recipeDesc.raycastTarget                  = false;

                var scrollRectGO = new GameObject("ScrollView", typeof(RectTransform), typeof(ScrollRect), typeof(Image));
                scrollRectGO.transform.SetParent(__instance.m_recipeDecription.transform.parent, false);
                scrollRectGO.transform.SetSiblingIndex(0);
                var rt = scrollRectGO.transform as RectTransform;
                rt.anchorMin        = new Vector2(0, 1);
                rt.anchorMax        = new Vector2(0, 1);
                rt.pivot            = new Vector2(0, 1);
                rt.anchoredPosition = new Vector2(11, -74);
                rt.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 330);
                rt.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 300);
                scrollRectGO.GetComponent <Image>().color = new Color(0, 0, 0, 0.2f);

                var viewport = new GameObject("Viewport", typeof(RectTransform), typeof(RectMask2D));
                viewport.transform.SetParent(scrollRectGO.transform, false);
                var vrt = viewport.transform as RectTransform;
                vrt.anchorMin = new Vector2(0, 0);
                vrt.anchorMax = new Vector2(1, 1);
                vrt.sizeDelta = new Vector2(0, 0);
                recipeDesc.transform.SetParent(vrt, false);

                var scrollRect = scrollRectGO.GetComponent <ScrollRect>();
                scrollRect.viewport   = vrt;
                scrollRect.content    = recipeDesc.rectTransform;
                scrollRect.horizontal = false;
                scrollRect.vertical   = true;
                scrollRect.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHide;
                scrollRect.scrollSensitivity           = 30;
                scrollRect.inertia      = false;
                scrollRect.movementType = ScrollRect.MovementType.Clamped;
                scrollRect.onValueChanged.RemoveAllListeners();

                var newScrollbar = Object.Instantiate(__instance.m_recipeListScroll, scrollRectGO.transform);
                newScrollbar.size = 0.4f;
                scrollRect.onValueChanged.AddListener((_) => newScrollbar.size = 0.4f);
                scrollRect.verticalScrollbar = newScrollbar;
            }

            if (__instance.InCraftTab() &&
                __instance.m_selectedRecipe.Key != null &&
                __instance.m_selectedRecipe.Key.m_item.m_itemData.IsMagicCraftingMaterial())
            {
                var localizedName = Localization.instance.Localize(__instance.m_selectedRecipe.Key.m_item.m_itemData.GetDecoratedName());
                if (__instance.m_selectedRecipe.Key.m_amount > 1)
                {
                    localizedName = localizedName + " x" + __instance.m_selectedRecipe.Key.m_amount;
                }
                __instance.m_recipeName.text = localizedName;

                __instance.m_recipeIcon.sprite = __instance.m_selectedRecipe.Key.m_item.m_itemData.GetIcon();
                __instance.m_variantButton.gameObject.SetActive(false);
            }

            if (__instance.InCraftTab() || __instance.InUpradeTab())
            {
                Image bgImage = null;

                var magicItemBG = __instance.m_recipeIcon.transform.parent.Find("MagicItemBG");
                if (magicItemBG != null)
                {
                    bgImage = magicItemBG.GetComponent <Image>();
                }
                else
                {
                    bgImage      = Object.Instantiate(__instance.m_recipeIcon, __instance.m_recipeIcon.transform.parent, true);
                    bgImage.name = "MagicItemBG";
                    bgImage.transform.SetSiblingIndex(__instance.m_recipeIcon.transform.GetSiblingIndex());
                    bgImage.sprite = EpicLoot.GetMagicItemBgSprite();
                }

                var item = __instance.InCraftTab() ? __instance.m_selectedRecipe.Key?.m_item?.m_itemData : __instance.m_selectedRecipe.Value;
                if (item != null && item.UseMagicBackground())
                {
                    bgImage.enabled = item.UseMagicBackground();
                    bgImage.color   = item.GetRarityColor();

                    __instance.m_recipeName.text = Localization.instance.Localize(item.GetDecoratedName());
                }
                else
                {
                    bgImage.enabled = false;
                }
            }

            if (__instance.InUpradeTab() && __instance.m_selectedRecipe.Value != null)
            {
                var newQuality = Mathf.Min(__instance.m_selectedRecipe.Value.m_quality + 1, __instance.m_selectedRecipe.Value.m_shared.m_maxQuality);
                var tooltip    = ItemDrop.ItemData.GetTooltip(__instance.m_selectedRecipe.Value, newQuality, true);
                __instance.m_recipeDecription.text = Localization.instance.Localize(tooltip);
            }
        }
示例#11
0
        public override void TryInitialize(InventoryGui inventoryGui, int tabIndex, Action <TabController> onTabPressed)
        {
            base.TryInitialize(inventoryGui, tabIndex, onTabPressed);

            if (ChoiceDialog == null)
            {
                ChoiceDialog = CreateDialog <AugmentChoiceDialog>(inventoryGui, "AugmentChoiceDialog");

                var background = ChoiceDialog.gameObject.transform.Find("Frame").gameObject.RectTransform();
                ChoiceDialog.MagicBG        = Object.Instantiate(inventoryGui.m_recipeIcon, background);
                ChoiceDialog.MagicBG.name   = "MagicItemBG";
                ChoiceDialog.MagicBG.sprite = EpicLoot.GetMagicItemBgSprite();
                ChoiceDialog.MagicBG.color  = Color.white;

                ChoiceDialog.NameText    = Object.Instantiate(inventoryGui.m_recipeName, background);
                ChoiceDialog.Description = Object.Instantiate(inventoryGui.m_recipeDecription, background);
                ChoiceDialog.Description.rectTransform.anchoredPosition += new Vector2(0, -47);
                ChoiceDialog.Description.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 340);
                ChoiceDialog.Icon = Object.Instantiate(inventoryGui.m_recipeIcon, background);

                var closeButton = ChoiceDialog.gameObject.GetComponentInChildren <Button>();
                Object.Destroy(closeButton.gameObject);

                for (int i = 0; i < 3; i++)
                {
                    var button = Object.Instantiate(inventoryGui.m_craftButton, background);
                    var rt     = button.gameObject.RectTransform();
                    rt.anchoredPosition = new Vector2(0, -155 - (i * 45));
                    rt.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 40);
                    ChoiceDialog.EffectChoiceButtons.Add(button);
                }
            }

            if (AvailableAugmentsDialog == null)
            {
                AvailableAugmentsDialog = CreateDialog <AugmentsAvailableDialog>(inventoryGui, "AvailableAugmentsDialog");

                var background = AvailableAugmentsDialog.gameObject.transform.Find("Frame").gameObject.RectTransform();
                AvailableAugmentsDialog.MagicBG        = Object.Instantiate(inventoryGui.m_recipeIcon, background);
                AvailableAugmentsDialog.MagicBG.name   = "MagicItemBG";
                AvailableAugmentsDialog.MagicBG.sprite = EpicLoot.GetMagicItemBgSprite();
                AvailableAugmentsDialog.MagicBG.color  = Color.white;

                AvailableAugmentsDialog.NameText    = Object.Instantiate(inventoryGui.m_recipeName, background);
                AvailableAugmentsDialog.Description = Object.Instantiate(inventoryGui.m_recipeDecription, background);
                AvailableAugmentsDialog.Description.rectTransform.anchoredPosition += new Vector2(0, -110);
                AvailableAugmentsDialog.Description.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 460);
                AvailableAugmentsDialog.Description.resizeTextForBestFit = true;
                AvailableAugmentsDialog.Icon = Object.Instantiate(inventoryGui.m_recipeIcon, background);

                var closeButton = AvailableAugmentsDialog.gameObject.GetComponentInChildren <Button>();
                closeButton.onClick = new Button.ButtonClickedEvent();
                closeButton.onClick.AddListener(AvailableAugmentsDialog.OnClose);
                closeButton.transform.SetAsLastSibling();
            }

            if (AvailableAugmentsButton == null)
            {
                AvailableAugmentsButton = Object.Instantiate(inventoryGui.m_variantButton, inventoryGui.m_variantButton.transform.parent, true);
                AvailableAugmentsButton.gameObject.name = "AvailableAugmentsButton";
                AvailableAugmentsButton.gameObject.SetActive(false);
                AvailableAugmentsButton.onClick = new Button.ButtonClickedEvent();
                AvailableAugmentsButton.onClick.AddListener(ShowAvailableAugmentsDialog);

                var text = AvailableAugmentsButton.GetComponentInChildren <Text>();
                text.text = "Available Effects";

                var rt = AvailableAugmentsButton.gameObject.RectTransform();
                rt.anchoredPosition += new Vector2(50, 0);
                rt.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 150);
            }
        }
        public override void TryInitialize(InventoryGui inventoryGui, int tabIndex, Action <TabController> onTabPressed)
        {
            base.TryInitialize(inventoryGui, tabIndex, onTabPressed);

            if (RarityButtons.Count == 0)
            {
                var index    = 0;
                var startPos = new Vector2(60, -95);
                foreach (ItemRarity rarity in Enum.GetValues(typeof(ItemRarity)))
                {
                    var rarityColor = EpicLoot.GetRarityColorARGB(rarity);

                    var rarityButton = Object.Instantiate(inventoryGui.m_variantButton, inventoryGui.m_variantButton.transform.parent, true);
                    rarityButton.gameObject.name = $"{rarity}EnchantButton";
                    rarityButton.gameObject.SetActive(false);
                    rarityButton.onClick = new Button.ButtonClickedEvent();
                    rarityButton.onClick.AddListener(() => OnSelectedRarity(rarity));
                    rarityButton.colors = new ColorBlock()
                    {
                        disabledColor    = Color.white,
                        highlightedColor = Color.white,
                        pressedColor     = Color.white,
                        normalColor      = new Color(0.7f, 0.7f, 0.7f, 1)
                    };
                    rarityButton.spriteState = new SpriteState()
                    {
                        disabledSprite    = rarityButton.spriteState.selectedSprite,
                        selectedSprite    = rarityButton.spriteState.selectedSprite,
                        pressedSprite     = rarityButton.spriteState.pressedSprite,
                        highlightedSprite = rarityButton.spriteState.highlightedSprite
                    };
                    var outlineGO = new GameObject("EnchantOutline", typeof(RectTransform), typeof(Image));
                    var outline   = outlineGO.GetComponent <Image>();
                    outlineGO.transform.SetParent(rarityButton.transform, false);
                    outline.type   = Image.Type.Sliced;
                    outline.sprite = EpicLoot.Assets.SmallButtonEnchantOverlay;
                    outline.rectTransform.anchorMin        = new Vector2(0, 0);
                    outline.rectTransform.anchorMax        = new Vector2(1, 1);
                    outline.rectTransform.anchoredPosition = new Vector2(0, 0);
                    outline.rectTransform.sizeDelta        = new Vector2(0, 0);
                    outline.color   = rarityColor;
                    outline.enabled = true;

                    var buttonTextColor = rarityButton.GetComponent <ButtonTextColor>();
                    buttonTextColor.m_defaultColor   = rarityColor;
                    buttonTextColor.m_defaultColor.a = 0.7f;
                    buttonTextColor.m_disabledColor  = rarityColor;
                    var text = rarityButton.GetComponentInChildren <Text>();
                    text.text  = rarity.ToString();
                    text.color = rarityColor;
                    RarityButtons.Add(rarityButton);
                    var rt = rarityButton.gameObject.RectTransform();
                    rt.anchoredPosition = startPos + (index * new Vector2(rt.rect.width + 4, 0));
                    index++;
                }
            }

            if (SuccessDialog == null)
            {
                var newDialog = Object.Instantiate(inventoryGui.m_variantDialog, inventoryGui.m_variantDialog.transform.parent);
                SuccessDialog = newDialog.gameObject.AddComponent <CraftSuccessDialog>();
                Object.Destroy(newDialog);
                SuccessDialog.gameObject.name = "CraftingSuccessDialog";

                var background = SuccessDialog.gameObject.transform.Find("VariantFrame").gameObject.RectTransform();
                background.gameObject.name = "Frame";
                for (int i = 1; i < background.transform.childCount; ++i)
                {
                    var child = background.transform.GetChild(i);
                    Object.Destroy(child.gameObject);
                }
                background.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 380);
                background.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 550);
                background.anchoredPosition += new Vector2(20, -270);

                SuccessDialog.MagicBG        = Object.Instantiate(inventoryGui.m_recipeIcon, background);
                SuccessDialog.MagicBG.name   = "MagicItemBG";
                SuccessDialog.MagicBG.sprite = EpicLoot.GetMagicItemBgSprite();
                SuccessDialog.MagicBG.color  = Color.white;

                SuccessDialog.NameText    = Object.Instantiate(inventoryGui.m_recipeName, background);
                SuccessDialog.Description = Object.Instantiate(inventoryGui.m_recipeDecription, background);
                SuccessDialog.Description.rectTransform.anchoredPosition += new Vector2(0, -110);
                SuccessDialog.Description.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 460);
                SuccessDialog.Icon = Object.Instantiate(inventoryGui.m_recipeIcon, background);

                var closeButton = SuccessDialog.gameObject.GetComponentInChildren <Button>();
                closeButton.onClick = new Button.ButtonClickedEvent();
                closeButton.onClick.AddListener(SuccessDialog.OnClose);
                closeButton.transform.SetAsLastSibling();
            }
        }
示例#13
0
        public static bool SetupRequirement(
            InventoryGui __instance,
            Transform elementRoot,
            ItemDrop item,
            int amount,
            Player player,
            bool showOutOfMaterials,
            out bool haveMaterials)
        {
            haveMaterials = false;
            var icon       = elementRoot.transform.Find("res_icon").GetComponent <Image>();
            var nameText   = elementRoot.transform.Find("res_name").GetComponent <Text>();
            var amountText = elementRoot.transform.Find("res_amount").GetComponent <Text>();
            var tooltip    = elementRoot.GetComponent <UITooltip>();

            if (item != null)
            {
                icon.gameObject.SetActive(true);
                nameText.gameObject.SetActive(true);
                amountText.gameObject.SetActive(true);
                if (item.m_itemData.IsMagicCraftingMaterial())
                {
                    var rarity = item.m_itemData.GetCraftingMaterialRarity();
                    icon.sprite = item.m_itemData.m_shared.m_icons[EpicLoot.GetRarityIconIndex(rarity)];
                }
                else
                {
                    icon.sprite = item.m_itemData.GetIcon();
                }
                icon.color = Color.white;

                var bgIconTransform = (RectTransform)icon.transform.parent.Find("bgIcon");
                if (item.m_itemData.UseMagicBackground())
                {
                    if (bgIconTransform == null)
                    {
                        bgIconTransform      = (RectTransform)Object.Instantiate(icon, icon.transform.parent, true).transform;
                        bgIconTransform.name = "bgIcon";
                        bgIconTransform.SetSiblingIndex(icon.transform.GetSiblingIndex());
                        bgIconTransform.anchorMin        = Vector2.zero;
                        bgIconTransform.anchorMax        = new Vector2(1, 1);
                        bgIconTransform.sizeDelta        = Vector2.zero;
                        bgIconTransform.pivot            = new Vector2(0.5f, 0.5f);
                        bgIconTransform.anchoredPosition = Vector2.zero;
                    }

                    bgIconTransform.gameObject.SetActive(true);
                    var bgIcon = bgIconTransform.GetComponent <Image>();
                    bgIcon.sprite = EpicLoot.GetMagicItemBgSprite();
                    bgIcon.color  = item.m_itemData.GetRarityColor();
                }
                else if (bgIconTransform != null)
                {
                    bgIconTransform.gameObject.SetActive(false);
                }

                tooltip.m_text = Localization.instance.Localize(item.m_itemData.m_shared.m_name);
                nameText.text  = Localization.instance.Localize(item.m_itemData.m_shared.m_name);
                if (amount <= 0)
                {
                    InventoryGui.HideRequirement(elementRoot);
                    return(false);
                }
                amountText.text = amount.ToString();

                haveMaterials = player.HaveRequirements(new [] { new Piece.Requirement()
                                                                 {
                                                                     m_resItem = item, m_amount = amount
                                                                 } }, false, 1);
                if (showOutOfMaterials && !haveMaterials)
                {
                    amountText.color = Mathf.Sin(Time.time * 10.0f) > 0.0f ? Color.red : Color.white;
                }
                else
                {
                    amountText.color = Color.white;
                }
            }
            else
            {
                var bgIconTransform = icon.transform.parent.Find("bgIcon");
                if (bgIconTransform != null)
                {
                    bgIconTransform.gameObject.SetActive(false);
                }
            }
            return(true);
        }
示例#14
0
        public override void TryInitialize(InventoryGui inventoryGui, int tabIndex, Action <TabController> onTabPressed)
        {
            base.TryInitialize(inventoryGui, tabIndex, onTabPressed);

            if (ChoiceDialog == null)
            {
                if (EpicLoot.HasAuga)
                {
                    var resultDialog = Auga.API.Workbench_CreateNewResultsPanel();
                    resultDialog.SetActive(false);

                    ChoiceDialog = resultDialog.AddComponent <AugmentChoiceDialog>();

                    var icon = ChoiceDialog.transform.Find("InventoryElement/icon").GetComponent <Image>();
                    ChoiceDialog.MagicBG        = Object.Instantiate(icon, icon.transform.parent);
                    ChoiceDialog.MagicBG.name   = "MagicItemBG";
                    ChoiceDialog.MagicBG.sprite = EpicLoot.GetMagicItemBgSprite();
                    ChoiceDialog.MagicBG.color  = Color.white;
                    ChoiceDialog.MagicBG.rectTransform.anchorMin        = new Vector2(0, 0);
                    ChoiceDialog.MagicBG.rectTransform.anchorMax        = new Vector2(1, 1);
                    ChoiceDialog.MagicBG.rectTransform.sizeDelta        = new Vector2(0, 0);
                    ChoiceDialog.MagicBG.rectTransform.anchoredPosition = new Vector2(0, 0);

                    ChoiceDialog.NameText = ChoiceDialog.transform.Find("Topic").GetComponent <Text>();

                    var closeButton = ChoiceDialog.gameObject.GetComponentInChildren <Button>();
                    Object.Destroy(closeButton.gameObject);

                    var tooltip = (RectTransform)ChoiceDialog.transform.Find("TooltipScrollContainer");
                    tooltip.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 360);
                    var scrollbar = (RectTransform)ChoiceDialog.transform.Find("ScrollBar");
                    scrollbar.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 360);

                    for (var i = 0; i < 3; i++)
                    {
                        var button = Auga.API.MediumButton_Create(resultDialog.transform, $"AugmentButton{i}", string.Empty);
                        Auga.API.Button_SetTextColors(button, Color.white, Color.white, Color.white, Color.white, Color.white, Color.white);
                        button.navigation = new Navigation {
                            mode = Navigation.Mode.None
                        };
                        var rt = (RectTransform)button.transform;
                        rt.anchoredPosition = new Vector2(0, -220 - (i * 40));
                        rt.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 295);
                        ChoiceDialog.EffectChoiceButtons.Add(button);
                    }
                }
                else
                {
                    ChoiceDialog = CreateDialog <AugmentChoiceDialog>(inventoryGui, "AugmentChoiceDialog");

                    var background = ChoiceDialog.gameObject.transform.Find("Frame").gameObject.RectTransform();
                    ChoiceDialog.MagicBG        = Object.Instantiate(inventoryGui.m_recipeIcon, background);
                    ChoiceDialog.MagicBG.name   = "MagicItemBG";
                    ChoiceDialog.MagicBG.sprite = EpicLoot.GetMagicItemBgSprite();
                    ChoiceDialog.MagicBG.color  = Color.white;

                    ChoiceDialog.NameText    = Object.Instantiate(inventoryGui.m_recipeName, background);
                    ChoiceDialog.Description = Object.Instantiate(inventoryGui.m_recipeDecription, background);
                    ChoiceDialog.Description.rectTransform.anchoredPosition += new Vector2(0, -47);
                    ChoiceDialog.Description.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 340);
                    ChoiceDialog.Icon = Object.Instantiate(inventoryGui.m_recipeIcon, background);

                    var closeButton = ChoiceDialog.gameObject.GetComponentInChildren <Button>();
                    Object.Destroy(closeButton.gameObject);

                    for (var i = 0; i < 3; i++)
                    {
                        var button = Object.Instantiate(inventoryGui.m_craftButton, background);
                        var rt     = button.gameObject.RectTransform();
                        rt.anchoredPosition = new Vector2(0, -155 - (i * 45));
                        rt.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 40);
                        ChoiceDialog.EffectChoiceButtons.Add(button);
                    }
                }
            }

            if (!EpicLoot.HasAuga)
            {
                if (AvailableAugmentsDialog == null)
                {
                    AvailableAugmentsDialog = CreateDialog <AugmentsAvailableDialog>(inventoryGui, "AvailableAugmentsDialog");

                    var background = AvailableAugmentsDialog.gameObject.transform.Find("Frame").gameObject.RectTransform();
                    AvailableAugmentsDialog.MagicBG        = Object.Instantiate(inventoryGui.m_recipeIcon, background);
                    AvailableAugmentsDialog.MagicBG.name   = "MagicItemBG";
                    AvailableAugmentsDialog.MagicBG.sprite = EpicLoot.GetMagicItemBgSprite();
                    AvailableAugmentsDialog.MagicBG.color  = Color.white;

                    AvailableAugmentsDialog.NameText    = Object.Instantiate(inventoryGui.m_recipeName, background);
                    AvailableAugmentsDialog.Description = Object.Instantiate(inventoryGui.m_recipeDecription, background);
                    AvailableAugmentsDialog.Description.rectTransform.anchoredPosition += new Vector2(0, -110);
                    AvailableAugmentsDialog.Description.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 460);
                    AvailableAugmentsDialog.Description.resizeTextForBestFit = true;
                    AvailableAugmentsDialog.Icon = Object.Instantiate(inventoryGui.m_recipeIcon, background);

                    var closeButton = AvailableAugmentsDialog.gameObject.GetComponentInChildren <Button>();
                    closeButton.onClick = new Button.ButtonClickedEvent();
                    closeButton.onClick.AddListener(AvailableAugmentsDialog.OnClose);
                    closeButton.transform.SetAsLastSibling();
                }

                if (AvailableAugmentsButton == null)
                {
                    AvailableAugmentsButton = Object.Instantiate(inventoryGui.m_variantButton, inventoryGui.m_variantButton.transform.parent, true);
                    AvailableAugmentsButton.gameObject.name = "AvailableAugmentsButton";
                    AvailableAugmentsButton.gameObject.SetActive(false);
                    AvailableAugmentsButton.onClick = new Button.ButtonClickedEvent();
                    AvailableAugmentsButton.onClick.AddListener(ShowAvailableAugmentsDialog);

                    var text = AvailableAugmentsButton.GetComponentInChildren <Text>();
                    text.text = Localization.instance.Localize("$mod_epicloot_augment_availableeffects");

                    var rt = AvailableAugmentsButton.gameObject.RectTransform();
                    rt.anchoredPosition += new Vector2(50, 0);
                    rt.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 150);
                }
            }
        }