示例#1
0
    void OnDrawGizmosSelected()
    {
        if (Application.isPlaying)
        {
            var surroundings = Environment.Sense(coord);
            Gizmos.color = Color.white;
            if (surroundings.nearestFoodSource != null)
            {
                Gizmos.DrawLine(transform.position, surroundings.nearestFoodSource.transform.position);
            }
            if (surroundings.nearestWaterTile != Coord.invalid)
            {
                Gizmos.DrawLine(transform.position, Environment.tileCentres[surroundings.nearestWaterTile.x, surroundings.nearestWaterTile.y]);
            }

            if (currentAction == CreatureAction.GoingToFood)
            {
                var path = EnvironmentUtility.GetPath(coord.x, coord.y, foodTarget.coord.x, foodTarget.coord.y);
                Gizmos.color = Color.black;
                for (int i = 0; i < path.Length; i++)
                {
                    Gizmos.DrawSphere(Environment.tileCentres[path[i].x, path[i].y], .2f);
                }
            }
        }
    }
示例#2
0
 public void CreatePath(Coord target)
 {
     // Create new path if current is not already going to target
     if (path == null)
     {
         path      = EnvironmentUtility.GetPath(coord.x, coord.y, target.x, target.y);
         pathIndex = 0;
     }
     else
     {
         bool a = (pathIndex >= path.Length), b = false, c = false;
         if (path.Length != 0)
         {
             b = (path[path.Length - 1] != target);
             if (pathIndex != 0)
             {
                 c = (path[pathIndex - 1] != moveTargetCoord);
             }
         }
         if (a || b || c)
         {
             path      = EnvironmentUtility.GetPath(coord.x, coord.y, target.x, target.y);
             pathIndex = 0;
         }
     }
 }
示例#3
0
 protected void CreatePath(Coord target)
 {
     // Create new path if current is not already going to target
     if (path == null || pathIndex >= path.Length || (path[path.Length - 1] != target || path[pathIndex - 1] != moveTargetCoord))
     {
         path      = EnvironmentUtility.GetPath(coord.x, coord.y, target.x, target.y);
         pathIndex = 0;
     }
 }
示例#4
0
    protected virtual void OnDrawGizmosSelected()
    {
        if (Application.isPlaying)
        {
            var surroundings = Environment.Sense(coord);
            Gizmos.color = Color.white;
            Gizmos.DrawWireSphere(transform.position, Animal.maxViewDistance);
            if (surroundings.nearestFoodSource != null)
            {
                Gizmos.DrawLine(transform.position, surroundings.nearestFoodSource.transform.position);
            }
            if (surroundings.nearestWaterTile != Coord.invalid)
            {
                Gizmos.DrawLine(transform.position, Environment.tileCentres[surroundings.nearestWaterTile.x, surroundings.nearestWaterTile.y]);
            }
            if (currentAction == CreatureAction.Exploring)
            {
                Gizmos.color = Color.red;
                Gizmos.DrawSphere(Environment.tileCentres[moveFromCoord.x, moveFromCoord.y], .2f);

                Gizmos.color = Color.green;
                Gizmos.DrawSphere(Environment.tileCentres[moveTargetCoord.x, moveTargetCoord.y], .2f);
            }
            if (currentAction == CreatureAction.GoingToMate)
            {
                Gizmos.color = Color.black;
                if (path != null)
                {
                    for (int i = 0; i < path.Length; i++)
                    {
                        Gizmos.DrawSphere(Environment.tileCentres[path[i].x, path[i].y], .2f);
                    }
                }
            }

            if (currentAction == CreatureAction.GoingToFood)
            {
                var path = EnvironmentUtility.GetPath(coord.x, coord.y, foodTarget.coord.x, foodTarget.coord.y);
                Gizmos.color = Color.black;
                if (path != null)
                {
                    for (int i = 0; i < path.Length; i++)
                    {
                        Gizmos.DrawSphere(Environment.tileCentres[path[i].x, path[i].y], .2f);
                    }
                }
            }
        }
    }
示例#5
0
    // Start is called before the first frame update


    // Update is called once per frame
    protected override void OnDrawGizmosSelected()
    {
        if (Application.isPlaying)
        {
            Gizmos.color = Color.yellow;
            Gizmos.DrawLine(transform.position, Environment.tileCentres[buildingPlace.x, buildingPlace.y]);
            if (currentAction == CreatureAction.WorkingAtFarm)
            {
                var path = EnvironmentUtility.GetPath(coord.x, coord.y, foodTarget.coord.x, foodTarget.coord.y);
                Gizmos.color = Color.black;
                if (path != null)
                {
                    for (int i = 0; i < path.Length; i++)
                    {
                        Gizmos.DrawSphere(Environment.tileCentres[path[i].x, path[i].y], .2f);
                    }
                }
            }
        }
        base.OnDrawGizmosSelected();
    }