示例#1
0
        public bool CanAddChild(object child)
        {
            if (child.Is <IGameObject>() || child.Is <IGameObjectFolder>())
            {
                return(false);
            }

            var domNode = child as DomNode;

            if (domNode != null)
            {
                foreach (var type in domNode.Type.Lineage)
                {
                    if (type == Schema.placementsFolderType.Type)
                    {
                        return(true);
                    }
                    if (type == Schema.envSettingsFolderType.Type)
                    {
                        return(true);
                    }
                }
            }

            return(PlacementsFolder.CanAddChild(child)
                   | EnvSettingsFolder.CanAddChild(child));
        }
示例#2
0
        public bool CanAddChild(object child)
        {
            var domNode = child as DomNode;

            if (domNode != null)
            {
                foreach (var type in domNode.Type.Lineage)
                {
                    if (type == Schema.placementsFolderType.Type)
                    {
                        return(true);
                    }
                    if (type == Schema.abstractPlacementObjectType.Type)
                    {
                        return(true);
                    }
                    if (type == Schema.envSettingsFolderType.Type)
                    {
                        return(true);
                    }
                }
            }
            if (EnvSettingsFolder.CanAddChild(child))
            {
                return(true);
            }

            return(false);
        }