示例#1
0
    public void Next()
    {
        currentIndex++;

        if (currentIndex > maxIndex)
        {
            if (isCirculate)
            {
                currentIndex = 0;
            }
            else
            {
                currentIndex = maxIndex;
            }
        }

        SoundManager.instance.PlayEffect(Resources.Load <AudioClip>("Sounds/click3"));

        Apply();
    }
示例#2
0
 void Start()
 {
     maxIndex = (Enums.CharacterIndex)characterSprites.Length - 1;
 }