public Building(int workers, int customers, int size, Enums.Building.Type buildigType) { _workersMax = workers; _customersMax = customers; _size = size; _buildigType = buildigType; }
public void Init(BuildingSO buildingSO) { this.buildingSO = buildingSO; workersMax = buildingSO._workersMax; customersMax = buildingSO._customersMax; buildingType = buildingSO._buildingType; materialToUse = buildingSO._materialToUse; GetComponent<MeshRenderer>().material = materialToUse; canStart = true; }