示例#1
0
        /// <summary>
        /// Public constructor with required data.
        /// </summary>
        /// <param name="path"></param>
        /// <param name="kind"></param>
        /// <param name="_metadata0"></param>
        /// <param name="_personrole1"></param>
        public Artwork(string path, Enums.ArtKind kind, Metadata _metadata0, PersonRole _personrole1)
        {
            if (string.IsNullOrEmpty(path))
            {
                throw new ArgumentNullException(nameof(path));
            }

            this.Path = path;

            this.Kind = kind;

            if (_metadata0 == null)
            {
                throw new ArgumentNullException(nameof(_metadata0));
            }

            _metadata0.Artwork.Add(this);

            if (_personrole1 == null)
            {
                throw new ArgumentNullException(nameof(_personrole1));
            }

            _personrole1.Artwork = this;

            Init();
        }
示例#2
0
 /// <summary>
 /// Static create function (for use in LINQ queries, etc.)
 /// </summary>
 /// <param name="path"></param>
 /// <param name="kind"></param>
 /// <param name="_metadata0"></param>
 /// <param name="_personrole1"></param>
 public static Artwork Create(string path, Enums.ArtKind kind, Metadata _metadata0, PersonRole _personrole1)
 {
     return(new Artwork(path, kind, _metadata0, _personrole1));
 }
示例#3
0
 /// <summary>
 /// When provided in a partial class, allows value of Kind to be changed before returning.
 /// </summary>
 partial void GetKind(ref Enums.ArtKind result);
示例#4
0
 /// <summary>
 /// When provided in a partial class, allows value of Kind to be changed before setting.
 /// </summary>
 partial void SetKind(Enums.ArtKind oldValue, ref Enums.ArtKind newValue);