/// <summary> /// Converts the value of this instance to an equivalent EnumState value. /// </summary> /// <returns>A valid EnumState, assuming the source value can be correctly converted.</returns> public EnumState ToEnumState(EnumPairCollection enumPairs) { if (_value == null) return new EnumState(enumPairs.EnumIds); else return EnumState.FromWireValue(enumPairs, ToString(CultureInfo.InvariantCulture)); }
/// <summary> /// Converts the value of this instance to an equivalent EnumState value. /// </summary> /// <returns>A valid EnumState, assuming the source value can be correctly converted.</returns> public EnumState ToEnumState(EnumPairCollection enumPairs) { if (_value == null) { return(new EnumState(enumPairs.EnumIds)); } else { return(EnumState.FromWireValue(enumPairs, ToString(null))); } }