public override string GetHeldTpIdleAnimation(ItemSlot activeHotbarSlot, Entity byEntity, EnumHand hand) { EntityProperties type = byEntity.World.GetEntityType(new AssetLocation(Code.Domain, CodeEndWithoutParts(1))); if (type == null) { return(base.GetHeldTpIdleAnimation(activeHotbarSlot, byEntity, hand)); } float size = Math.Max(type.HitBoxSize.X, type.HitBoxSize.Y); if (size > 1) { return("holdunderarm"); } return("holdbothhands"); }
public override string GetHeldTpIdleAnimation(ItemSlot activeHotbarSlot, Entity forEntity, EnumHand hand) { IPlayer player = (forEntity as EntityPlayer)?.Player; if (forEntity.AnimManager.IsAnimationActive("sleep", "wave", "cheer", "shrug", "cry", "nod", "facepalm", "bow", "laugh", "rage", "scythe", "bowaim", "bowhit")) { return(null); } if (player?.InventoryManager?.ActiveHotbarSlot != null && !player.InventoryManager.ActiveHotbarSlot.Empty && hand == EnumHand.Left) { ItemStack stack = player.InventoryManager.ActiveHotbarSlot.Itemstack; if (stack?.Collectible?.GetHeldTpIdleAnimation(player.InventoryManager.ActiveHotbarSlot, forEntity, EnumHand.Right) != null) { return(null); } if (player?.Entity?.Controls.LeftMouseDown == true && stack?.Collectible?.GetHeldTpHitAnimation(player.InventoryManager.ActiveHotbarSlot, forEntity) != null) { return(null); } } return(hand == EnumHand.Left ? "holdinglanternlefthand" : "holdinglanternrighthand"); }