示例#1
0
 public WebRequestStateEx2(string text2, WebRequest request1, string text1, EnumCollection.eBetType type1, EnumCollection.eBetTarget target1, MatchNew new4, MatchBetNew new2, MatchNew new3, MatchBetNew new1)
 {
     this._strTitle = "";
     this._strPost = "";
     this._intBetAmount = 0;
     this._objBetType = EnumCollection.eBetType.HDP;
     this._objBetTarget = EnumCollection.eBetTarget.FT_Home;
     this._objMatchParentSite = new MatchNew();
     this._objMatchBetParentSite = new MatchBetNew();
     this._objMatchChildSite = new MatchNew();
     this._objMatchBetChildSite = new MatchBetNew();
     this._objMatchBetChildSite = new1;
     this._objMatchBetParentSite = new2;
     this._objMatchChildSite = new3;
     this._objMatchParentSite = new4;
     this._objRequest = request1;
     this._strPost = text1;
     this._strTitle = text2;
     this._objBetType = type1;
     this._objBetTarget = target1;
     this._intBetAmount = Conversions.ToInteger(new1.get_BetAmount());
 }
示例#2
0
 public WebRequestStateEx2(string text2, WebRequest request1, string text1, int num1, EnumCollection.eBetType type1, EnumCollection.eBetTarget target1, MatchNew new4, MatchBetNew new2, MatchNew new3, MatchBetNew new1, AgentToClientBet bet1)
 {
     this._strTitle = "";
     this._strPost = "";
     this._intBetAmount = 0;
     this._objBetType = EnumCollection.eBetType.HDP;
     this._objBetTarget = EnumCollection.eBetTarget.FT_Home;
     this._objMatchParentSite = new MatchNew();
     this._objMatchBetParentSite = new MatchBetNew();
     this._objMatchChildSite = new MatchNew();
     this._objMatchBetChildSite = new MatchBetNew();
     this._objMatchBetChildSite = new1;
     this._objMatchBetParentSite = new2;
     this._objMatchChildSite = new3;
     this._objMatchParentSite = new4;
     this._objRequest = request1;
     this._strPost = text1;
     this._strTitle = text2;
     this._objBetType = type1;
     this._objBetTarget = target1;
     this._intBetAmount = num1;
     this._objAgentToClientBet = bet1;
 }
示例#3
0
 public void set_BetType(EnumCollection.eBetType type1)
 {
     this._objBetType = type1;
 }