/// <summary> /// Creates a button with text. /// </summary> /// <param name="capi">The Client API</param> /// <param name="text">The text of the button.</param> /// <param name="font">The font of the text.</param> /// <param name="hoverFont">The font of the text when the player is hovering over the button.</param> /// <param name="onClick">The event fired when the button is clicked.</param> /// <param name="bounds">The bounds of the button.</param> /// <param name="style">The style of the button.</param> public GuiElementTextButton(ICoreClientAPI capi, string text, CairoFont font, CairoFont hoverFont, ActionConsumable onClick, ElementBounds bounds, EnumButtonStyle style = EnumButtonStyle.Normal) : base(capi, bounds) { hoverTexture = new LoadedTexture(capi); disabledTexture = new LoadedTexture(capi); this.buttonStyle = style; normalText = new GuiElementStaticText(capi, text, EnumTextOrientation.Center, bounds, font); normalText.AutoBoxSize(true); pressedText = new GuiElementStaticText(capi, text, EnumTextOrientation.Center, bounds.CopyOnlySize(), hoverFont); bounds = normalText.Bounds; this.onClick = onClick; }
/// <summary> /// Creates a small button for the current GUI. /// </summary> /// <param name="text">The text on the button.</param> /// <param name="onClick">The event fired when the button is clicked.</param> /// <param name="bounds">The bounds of the button.</param> /// <param name="style">The style of the button. (Default: Normal)</param> /// <param name="orientation">The orientation of the text. (Default: center)</param> /// <param name="key">The internal name of the button.</param> public static GuiComposer AddSmallButton(this GuiComposer composer, string text, ActionConsumable onClick, ElementBounds bounds, EnumButtonStyle style = EnumButtonStyle.Normal, EnumTextOrientation orientation = EnumTextOrientation.Center, string key = null) { if (!composer.composed) { CairoFont font1 = CairoFont.ButtonText(); CairoFont font2 = CairoFont.ButtonPressedText(); font1.Fontname = GuiStyle.StandardFontName; font2.Fontname = GuiStyle.StandardFontName; font1.FontWeight = FontWeight.Bold; font2.FontWeight = FontWeight.Bold; font1.UnscaledFontsize = GuiStyle.SmallFontSize; font2.UnscaledFontsize = GuiStyle.SmallFontSize; GuiElementTextButton elem = new GuiElementTextButton(composer.Api, text, font1, font2, onClick, bounds, style); elem.SetOrientation(orientation); composer.AddInteractiveElement(elem, key); } return(composer); }
/// <summary> /// Creates a button for the current GUI. /// </summary> /// <param name="text">The text on the button.</param> /// <param name="onClick">The event fired when the button is clicked.</param> /// <param name="bounds">The bounds of the button.</param> /// <param name="buttonFont">The font of the button.</param> /// <param name="style">The style of the button. (Default: Normal)</param> /// <param name="orientation">The orientation of the text. (Default: center)</param> /// <param name="key">The internal name of the button.</param> public static GuiComposer AddButton(this GuiComposer composer, string text, ActionConsumable onClick, ElementBounds bounds, CairoFont buttonFont, EnumButtonStyle style = EnumButtonStyle.Normal, EnumTextOrientation orientation = EnumTextOrientation.Center, string key = null) { if (!composer.composed) { CairoFont hoverFont = buttonFont.Clone().WithColor(GuiStyle.ActiveButtonTextColor); GuiElementTextButton elem = new GuiElementTextButton(composer.Api, text, buttonFont, hoverFont, onClick, bounds, style); elem.SetOrientation(orientation); composer.AddInteractiveElement(elem, key); } return(composer); }
/// <summary> /// Creates a button for the current GUI. /// </summary> /// <param name="text">The text on the button.</param> /// <param name="onClick">The event fired when the button is clicked.</param> /// <param name="bounds">The bounds of the button.</param> /// <param name="style">The style of the button. (Default: Normal)</param> /// <param name="orientation">The orientation of the text. (Default: center)</param> /// <param name="key">The internal name of the button.</param> public static GuiComposer AddButton(this GuiComposer composer, string text, ActionConsumable onClick, ElementBounds bounds, EnumButtonStyle style = EnumButtonStyle.Normal, EnumTextOrientation orientation = EnumTextOrientation.Center, string key = null) { if (!composer.composed) { GuiElementTextButton elem = new GuiElementTextButton(composer.Api, text, CairoFont.ButtonText(), CairoFont.ButtonPressedText(), onClick, bounds, style); elem.SetOrientation(orientation); composer.AddInteractiveElement(elem, key); } return(composer); }
public GuiElementTextButtonExt(ICoreClientAPI capi, string text, BlockPos teleportPos, CairoFont font, CairoFont hoverFont, ActionConsumable onClick, ElementBounds bounds, EnumButtonStyle style = EnumButtonStyle.Normal) : base(capi, text, font, hoverFont, onClick, bounds, style) { this.TeleportPos = teleportPos; }