示例#1
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 public DrawItem(EnumBLEND _blend, int _blendparam)
 {
     gh         = -1;
     index      = 0;
     xy         = new Point(0, 0);
     xy2        = new Point(0, 0);
     xy3        = new Point(0, 0);
     xy4        = new Point(0, 0);
     wh         = new Point(0, 0);
     blend      = _blend;
     blendparam = _blendparam;
 }
示例#2
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 public DrawItem()
 {
     gh         = -1;
     index      = 0;
     xy         = new Point(0, 0);
     xy2        = new Point(0, 0);
     xy3        = new Point(0, 0);
     xy4        = new Point(0, 0);
     wh         = new Point(0, 0);
     blend      = EnumBLEND.NOBLEND;
     blendparam = 0;
 }
示例#3
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    /// <summary>
    /// メモリに読みこんだグラフィックの描画
    /// </summary>
    /// <param name="x"></param>
    /// <param name="y"></param>
    /// <param name="GrHandle"></param>
    private static void DrawGraph(int x, int y, int GrHandle, EnumPriority priority, EnumBLEND blend, int blendparam)
    {
        DrawItem d = new DrawItem();

        d.xy.X       = x;
        d.xy.Y       = y;
        d.gh         = GrHandle;
        d.priority   = priority;
        d.blend      = blend;
        d.blendparam = blendparam;
        d.drawmode   = EnumDraw.DrawGraph;
        d.index      = lstDrawObject.Count();
        lstDrawObject.Add(d);
    }
示例#4
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    /// <summary>
    /// メモリに読みこんだグラフィックの自由変形描画
    /// </summary>
    /// <param name="x1"></param>
    /// <param name="y1"></param>
    /// <param name="x2"></param>
    /// <param name="y2"></param>
    /// <param name="x3"></param>
    /// <param name="y3"></param>
    /// <param name="x4"></param>
    /// <param name="y4"></param>
    /// <param name="GrHandle"></param>
    /// <returns></returns>
    private static void DrawModiGraph(int x1, int y1, int x2, int y2,
                                      int x3, int y3, int x4, int y4,
                                      int GrHandle, EnumPriority priority,
                                      EnumBLEND blend, int blendparam)
    {
        DrawItem d = new DrawItem();

        d.xy.X       = x1; d.xy.Y = y1;
        d.xy2.X      = x2; d.xy2.Y = y2;
        d.xy3.X      = x3; d.xy3.Y = y3;
        d.xy4.X      = x4; d.xy4.Y = y4;
        d.gh         = GrHandle;
        d.priority   = priority;
        d.blend      = blend;
        d.blendparam = blendparam;
        d.drawmode   = EnumDraw.DrawModiGraph;
        d.index      = lstDrawObject.Count();
        lstDrawObject.Add(d);
    }
示例#5
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    /// <summary>
    /// グラフィックの指定矩形部分のみを描画
    /// </summary>
    /// <param name="DestX">画面上の位置</param>
    /// <param name="DestY"></param>
    /// <param name="SrcX">グラフィックのどこの部分を描く?(左上座標)</param>
    /// <param name="SrcY"></param>
    /// <param name="Width">描画するグラフィックのサイズ</param>
    /// <param name="Height"></param>
    /// <param name="GraphHandle"></param>
    /// <returns></returns>
    private static void DrawRectGraph(int DestX, int DestY,
                                      int SrcX, int SrcY, int Width, int Height,
                                      int GrHandle, EnumPriority priority,
                                      EnumBLEND blend, int blendparam)
    {
        DrawItem d = new DrawItem();

        d.xy.X       = DestX;
        d.xy.Y       = DestY;
        d.xy2.X      = SrcX;
        d.xy2.Y      = SrcY;
        d.wh.X       = Width;
        d.wh.Y       = Height;
        d.gh         = GrHandle;
        d.priority   = priority;
        d.blend      = blend;
        d.blendparam = blendparam;
        d.drawmode   = EnumDraw.DrawRectGraph;
        d.index      = lstDrawObject.Count();
        lstDrawObject.Add(d);
    }
示例#6
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    /// <summary>
    /// リストに溜め込んだものを全て描画してリストをクリア
    /// 毎フレーム呼ぶ
    /// </summary>
    public static void Flush()
    {
        DX.ClearDrawScreen();

        EnumBLEND preblend      = EnumBLEND.NOBLEND;
        int       preblendvalue = -1;

        lstDrawObject.Sort(new DrawItem());

        foreach (DrawItem obj in lstDrawObject)
        {
            if (preblend != obj.blend || preblendvalue != obj.blendparam)
            {
                MyDraw.SetDrawBlendMode((int)obj.blend, obj.blendparam);
            }
            switch (obj.drawmode)
            {
            case EnumDraw.DrawGraph:
                DX.DrawGraph(obj.xy.X, obj.xy.Y, obj.gh, DX.TRUE);
                break;

            case EnumDraw.DrawModiGraph:
                DX.DrawModiGraph(obj.xy.X, obj.xy.Y, obj.xy2.X, obj.xy2.Y, obj.xy3.X, obj.xy3.Y, obj.xy4.X, obj.xy4.Y, obj.gh, DX.TRUE);
                break;

            case EnumDraw.DrawRectGraph:
                DX.DrawRectGraph(obj.xy.X, obj.xy.Y, obj.xy2.X, obj.xy2.Y, obj.wh.X, obj.wh.Y, obj.gh, DX.TRUE, DX.FALSE);
                break;

            case EnumDraw.DrawRotaGraph:
                DX.DrawRotaGraph(obj.xy.X, obj.xy.Y, obj.zoom, obj.angle, obj.gh, DX.TRUE);
                break;
            }
        }
        DX.ScreenFlip();
        lstDrawObject.Clear();
        frame++;
        // 画面をクリア
    }
示例#7
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 /// <summary>
 /// 描画の際のブレンドモードをセットする
 /// </summary>
 /// <param name="BlendMode">DX_BLENDMODE_NOBLEND:ノーブレンド(デフォルト)  DX_BLENDMODE_ALPHA:αブレンド  DX_BLENDMODE_ADD:加算ブレンド  DX_BLENDMODE_SUB:減算ブレンド  DX_BLENDMODE_MUL:乗算ブレンド</param>
 /// <param name="BlendParam">描画ブレンドモードのパラメータ(0~255)</param>
 public static void SetDrawBlendMode(int BlendMode, int BlendParam)
 {
     lastblend      = (EnumBLEND)BlendMode;
     lastblendparam = BlendParam;
 }
示例#8
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    /// <summary>
    /// 拡大、回転表示(x,y)が中心座標になるのでalignのDelta(dx,dy)値は無視
    /// </summary>
    /// <param name="x"></param>
    /// <param name="y"></param>
    /// <param name="zoom">1で元のまま</param>
    /// <param name="angle">0で元のままラジアン指定</param>
    private static void DrawZoomRotate(EnumGraphic enumgraphic, int x, int y, double zoom, double angle, int num, EnumPriority priority, EnumBLEND blend, int blendparam)
    {
        GraphicObject o = GraphicObject.GetGraphicObject(enumgraphic);

        MyDraw.DrawRotaGraph(x, y, zoom, angle, o.GHandle(frame, num), priority, blend, blendparam);
    }
示例#9
0
    /// <summary>
    /// 配列版の描画(上一部分だけ描画
    /// </summary>
    /// <param name="x"></param>
    /// <param name="y"></param>
    /// <param name="num">配列番号</param>
    private static void DrawUpperRect(EnumGraphic enumgraphic, int x, int y, int num, int upperheight, EnumPriority priority, EnumBLEND blend, int blendparam)
    {
        GraphicObject o = GraphicObject.GetGraphicObject(enumgraphic);

        MyDraw.DrawRectGraph(x + o.dx, y + o.dy, 0, 0, o.width, upperheight, o.GHandle(frame, num), priority, blend, blendparam);
    }
示例#10
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    /// <summary>
    /// 配列版の描画Align指定付き
    /// </summary>
    /// <param name="x"></param>
    /// <param name="y"></param>
    /// <param name="num"></param>
    /// <param name="tmpalign"></param>
    private static void Draw(EnumGraphic enumgraphic, int x, int y, int num, EnumAlign tmpalign, EnumPriority priority, EnumBLEND blend, int blendparam)
    {
        int           dx, dy;
        GraphicObject o = GraphicObject.GetGraphicObject(enumgraphic);

        if (tmpalign == EnumAlign.NONE)
        {
            dx = o.dx; dy = o.dy;
        }
        else
        {
            o.GetAlignDeltaXY(tmpalign, out dx, out dy);
        }
        MyDraw.DrawGraph(x + dx, y + dy, o.GHandle(frame, num), priority, blend, blendparam);
    }
示例#11
0
    /// <summary>
    /// 左上、右上、右下、左下を指定してそこに変形描画
    /// </summary>
    /// <param name="p1"></param>
    /// <param name="p2"></param>
    /// <param name="p3"></param>
    /// <param name="p4"></param>
    private static void DrawModi(EnumGraphic enumgraphic, Point p1, Point p2, Point p3, Point p4, int num, EnumPriority priority, EnumBLEND blend, int blendparam)
    {
        GraphicObject o = GraphicObject.GetGraphicObject(enumgraphic);

        MyDraw.DrawModiGraph(
            p1.X, p1.Y,
            p2.X, p2.Y,
            p3.X, p3.Y,
            p4.X, p4.Y,
            o.GHandle(frame, num), priority, blend, blendparam);
    }