示例#1
0
    public void InitiatePartBody()
    {
        if (partBody != null)
        {
            bonusStrength     = partBody.bonusStrength;
            bonusConstitution = partBody.bonusConstitution;
            bonusAgility      = partBody.bonusAgility;
            gestation         = partBody.gestation;
            gameObject.name   = partBody.name;
            typePart          = partBody.typePart;

            SpriteRenderer renderer = GetComponent <SpriteRenderer>();
            renderer.sprite = partBody.spritePart;
            if (typePart == Enum.Type.Head)
            {
                renderer.sortingOrder = 4;
            }
            else if (typePart == Enum.Type.Member)
            {
                renderer.sortingOrder = 2;
            }
            else if (typePart == Enum.Type.Body)
            {
                renderer.sortingOrder = 0;
            }
        }
    }
示例#2
0
        public IPlayer GetPlayer(Enum.Type playerType)
        {
            switch (playerType)
            {
            case Enum.Type.Newbie:
                return(new Newbie());

            case Enum.Type.ProPlayer:
                return(new Proplayer());

            default:
                throw new NotSupportedException();
            }
        }