示例#1
0
        public void Update()
        {
            if (!GameStarted)
            {
                return;
            }

            if (!tickingStarted)
            {
                StartCoroutine(Ticker());
                tickingStarted = true;
            }
            entitySystem.Update();
        }
示例#2
0
 public void Update()
 {
     entitySystem.Update();
 }