public override void RemoveFromGame(IGame game)
 {
     this.entityRenderController = null;
     this.nodeList = null;
 }
 public override void AddToGame(IGame game)
 {
     this.entityRenderController = Service.Get <EntityRenderController>();
     this.nodeList = Service.Get <EntityController>().GetNodeList <EntityRenderNode>();
 }