示例#1
0
 public override void DoBeforeEntering()
 {
     //entity.CanMovement = true;
     EntityEventFactory.PlayAnimation(entity, "run");
 }
示例#2
0
 public override void DoBeforeEntering()
 {
     //entity.CanMovement = true;
     EntityEventFactory.PlayAnimation(entity, AnimationNameConst.IDLE);
 }
示例#3
0
 public override void DoBeforeEntering()
 {
     EntityEventFactory.PlayAnimation(entity, AnimationNameConst.DIE);
 }
示例#4
0
 public override void DoBeforeEntering()
 {
     //entity.CanMovement = false;
     _hurt_time = 0;
     EntityEventFactory.PlayAnimation(entity, AnimationNameConst.HIT);
 }