示例#1
0
        private void Init()
        {
            var generator = GetNode <LevelGenerator>("LevelGenerator");

            generator.Generate();
            if (EntitiesLayer.GetChildCount() > 0)
            {
                EntitiesLayer.GetNode <Player>("Player").GlobalPosition = generator.PlayerSpawnPosition;
            }
            Pathfinder = new Pathfinder(TileMap);
        }