public override void Update() { spikeCreator(); if (!Dragon.dead) { for (int i = Spike.Count - 1; i > -1; i--) { if (Spike[i].position.X < -50) { Spike.RemoveAt(i); } else { Spike[i].Update(); if (!Spike[i].scored && Dragon.Position.X > Spike[i].position.X + 50) { Spike[i].scored = true; score++; this.PipePassEffect.Play(); } if (Dragon.Bound.Intersects(Spike[i].TopBound1) || Dragon.Bound.Intersects(Spike[i].TopBound2) || Dragon.Bound.Intersects(Spike[i].TopBound3) || Dragon.Bound.Intersects(Spike[i].TopBound4) || Dragon.Bound.Intersects(Spike[i].TopBound5) || Dragon.Bound.Intersects(Spike[i].TopBound6) || Dragon.Bound.Intersects(Spike[i].ButtomBound1) || Dragon.Bound.Intersects(Spike[i].ButtomBound2) || Dragon.Bound.Intersects(Spike[i].ButtomBound3) || Dragon.Bound.Intersects(Spike[i].ButtomBound4) || Dragon.Bound.Intersects(Spike[i].ButtomBound5)) { Dragon.dead = true; this.PipeHitEffect.Play(); } } } Dragon.Update(); Scroll.Update(); } if (Dragon.dead && Statics.INPUT.isKeyPressed(Microsoft.Xna.Framework.Input.Keys.R)) { this.Reset(); } base.Update(); }
public override void Update() { if (!Bird.dead) { wynik++; } pipeCreator(); if (!Bird.dead) { for (int i = Pipe.Count - 1; i > -1; i--) { if (Pipe[i].position.X < 30) { Pipe.RemoveAt(i); } else { Pipe[i].Update(); if (!Pipe[i].scored && Bird.Position.X > Pipe[i].position.X + 30) { Pipe[i].scored = true; score++; } if (Bird.Bound.Intersects(Pipe[i].TopBound) || (Bird.Bound.Intersects(Pipe[i].BottomBound))) { Bird.dead = true; } } } Bird.Update(); Scroll.Update(); } if (Bird.dead && Statics.input.isKeyPressed(Microsoft.Xna.Framework.Input.Keys.R)) { this.Reset(); wynik = 0; } base.Update(); }
public override void Update() { tuyauxCreator(); if (!Bird.dead) { for (int i = Tuyaux.Count - 1; i > -1; i--) { if (Tuyaux[i].position.X < -50) { Tuyaux.RemoveAt(i); } else { Tuyaux[i].Update(); if (!Tuyaux[i].scored && Bird.Position.X > Tuyaux[i].position.X + 50) { Tuyaux[i].scored = true; score++; } if (Bird.Bound.Intersects(Tuyaux[i].TopBound) || Bird.Bound.Intersects(Tuyaux[i].BottomBound)) { Bird.dead = true; } } } Bird.Update(); Scroll.Update(); } if (Bird.dead && Statics.INPUT.isKeyPressed(Microsoft.Xna.Framework.Input.Keys.R)) { this.Reset(); } base.Update(); }
public override void Update() { TubeCreator(); if (!player.dead) { for (int i = tubes.Count - 1; i > -1; i--) { if (tubes[i].position.X < -50) { tubes.RemoveAt(i); } else { tubes[i].Update(); if (!tubes[i].scored && player.position.X > tubes[i].position.X + 50) { tubes[i].scored = true; score++; } if (player.Bounds.Intersects(tubes[i].BottomBound) || player.Bounds.Intersects(tubes[i].TopBound)) { player.dead = true; } } } player.Update(); scroll.Update(); } if (player.dead && Statics.INPUT.isKeyPressed(Microsoft.Xna.Framework.Input.Keys.Enter)) { Reset(); } base.Update(); }